Use typeparamref.

This commit is contained in:
Huo Yaoyuan
2019-11-17 20:48:23 +08:00
parent 5727963f86
commit f05b83d7d4
10 changed files with 33 additions and 33 deletions

View File

@ -246,9 +246,9 @@ namespace osu.Game.Rulesets.UI
}
/// <summary>
/// Creates and adds the visual representation of a <see cref="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
/// Creates and adds the visual representation of a <typeparamref name="TObject"/> to this <see cref="DrawableRuleset{TObject}"/>.
/// </summary>
/// <param name="hitObject">The <see cref="TObject"/> to add the visual representation for.</param>
/// <param name="hitObject">The <typeparamref name="TObject"/> to add the visual representation for.</param>
private void addHitObject(TObject hitObject)
{
var drawableObject = CreateDrawableRepresentation(hitObject);