Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout

# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
This commit is contained in:
Dean Herbert
2016-10-01 17:10:27 +09:00
48 changed files with 1245 additions and 32 deletions

View File

@ -45,6 +45,29 @@
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\Beatmap.cs" />
<Compile Include="Beatmaps\BeatmapSet.cs" />
<Compile Include="Beatmaps\Metadata.cs" />
<Compile Include="Beatmaps\Objects\HitObject.cs" />
<Compile Include="Beatmaps\Objects\Catch\CatchBaseHit.cs" />
<Compile Include="Beatmaps\Objects\Catch\Droplet.cs" />
<Compile Include="Beatmaps\Objects\Catch\Fruit.cs" />
<Compile Include="Beatmaps\Objects\Mania\HoldNote.cs" />
<Compile Include="Beatmaps\Objects\Mania\ManiaBaseHit.cs" />
<Compile Include="Beatmaps\Objects\Mania\Note.cs" />
<Compile Include="Beatmaps\Objects\Osu\Circle.cs" />
<Compile Include="Beatmaps\Objects\Osu\OsuBaseHit.cs" />
<Compile Include="Beatmaps\Objects\Osu\Slider.cs" />
<Compile Include="Beatmaps\Objects\Osu\Spinner.cs" />
<Compile Include="Beatmaps\Objects\Taiko\TaikoBaseHit.cs" />
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
<Compile Include="Beatmaps\Samples\SampleSet.cs" />
<Compile Include="Beatmaps\Samples\SampleType.cs" />
<Compile Include="Beatmaps\Timing\ControlPoint.cs" />
<Compile Include="Beatmaps\Timing\SampleChange.cs" />
<Compile Include="Beatmaps\Timing\TimingChange.cs" />
<Compile Include="Configuration\OsuConfigManager.cs" />
<Compile Include="GameModes\Charts\ChartInfo.cs" />
<Compile Include="GameModes\Edit\Editor.cs" />
@ -61,6 +84,16 @@
<Compile Include="GameModes\Play\Results.cs" />
<Compile Include="GameModes\Direct\OnlineListing.cs" />
<Compile Include="GameModes\Play\SongSelectPlay.cs" />
<Compile Include="GameModes\Play\Catch\CatchHitRenderer.cs" />
<Compile Include="GameModes\Play\Catch\CatchPlayfield.cs" />
<Compile Include="GameModes\Play\HitRenderer.cs" />
<Compile Include="GameModes\Play\Mania\ManiaHitRenderer.cs" />
<Compile Include="GameModes\Play\Mania\ManiaPlayfield.cs" />
<Compile Include="GameModes\Play\Osu\OsuHitRenderer.cs" />
<Compile Include="GameModes\Play\Osu\OsuPlayfield.cs" />
<Compile Include="GameModes\Play\Playfield.cs" />
<Compile Include="GameModes\Play\Taiko\TaikoHitRenderer.cs" />
<Compile Include="GameModes\Play\Taiko\TaikoPlayfield.cs" />
<Compile Include="GameModes\Edit\SongSelectEdit.cs" />
<Compile Include="Graphics\Background\Background.cs" />
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
@ -79,12 +112,15 @@
<Compile Include="Online\API\SecurePassword.cs" />
<Compile Include="Online\API\Requests\ListChannels.cs" />
<Compile Include="Online\Chat\Channel.cs" />
<Compile Include="Online\Chat\Display\ChatLine.cs" />
<Compile Include="Online\Chat\Message.cs" />
<Compile Include="Online\User.cs" />
<Compile Include="OsuGame.cs" />
<Compile Include="OsuGameBase.cs" />
<Compile Include="Overlays\Options.cs" />
<Compile Include="Overlays\Toolbar.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Users\User.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">