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Merge branch 'master' into multi-queueing-modes
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@ -38,8 +38,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
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{
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Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
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Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
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manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
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}
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[Test]
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@ -204,7 +202,11 @@ namespace osu.Game.Tests.Visual.Multiplayer
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[Test]
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public void TestDownloadButtonHiddenWhenBeatmapExists()
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{
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createPlaylist(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo);
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var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
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AddStep("import beatmap", () => manager.Import(beatmap.BeatmapSet).Wait());
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createPlaylist(beatmap);
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assertDownloadButtonVisible(false);
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