Decouple APILegacyScoreInfo from ScoreInfo

This commit is contained in:
Dean Herbert
2019-12-03 15:28:10 +09:00
parent 8a6b2e681a
commit f0d49d0cdf
14 changed files with 254 additions and 227 deletions

View File

@ -5,114 +5,139 @@ using osu.Game.Rulesets.Scoring;
namespace osu.Game.Scoring.Legacy
{
public class LegacyScoreInfo : ScoreInfo
public static class ScoreInfoLegacyExtensions
{
private int countGeki;
public int CountGeki
public static int? GetCountGeki(this ScoreInfo scoreInfo)
{
get => countGeki;
set
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
countGeki = value;
case 3:
return scoreInfo.Statistics[HitResult.Perfect];
}
switch (Ruleset?.ID ?? RulesetID)
{
case 3:
Statistics[HitResult.Perfect] = value;
break;
}
return null;
}
public static void SetCountGeki(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 3:
scoreInfo.Statistics[HitResult.Perfect] = value;
break;
}
}
private int count300;
public int Count300
public static int? GetCount300(this ScoreInfo scoreInfo)
{
get => count300;
set
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
count300 = value;
case 0:
case 1:
case 3:
return scoreInfo.Statistics[HitResult.Great];
switch (Ruleset?.ID ?? RulesetID)
{
case 0:
case 1:
case 3:
Statistics[HitResult.Great] = value;
break;
case 2:
return scoreInfo.Statistics[HitResult.Perfect];
}
case 2:
Statistics[HitResult.Perfect] = value;
break;
}
return null;
}
public static void SetCount300(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 1:
case 3:
scoreInfo.Statistics[HitResult.Great] = value;
break;
case 2:
scoreInfo.Statistics[HitResult.Perfect] = value;
break;
}
}
private int countKatu;
public int CountKatu
public static int? GetCountKatu(this ScoreInfo scoreInfo)
{
get => countKatu;
set
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
countKatu = value;
case 3:
return scoreInfo.Statistics[HitResult.Good];
}
switch (Ruleset?.ID ?? RulesetID)
{
case 3:
Statistics[HitResult.Good] = value;
break;
}
return null;
}
public static void SetCountKatu(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 3:
scoreInfo.Statistics[HitResult.Good] = value;
break;
}
}
private int count100;
public int Count100
public static int? GetCount100(this ScoreInfo scoreInfo)
{
get => count100;
set
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
count100 = value;
case 0:
case 1:
return scoreInfo.Statistics[HitResult.Good];
switch (Ruleset?.ID ?? RulesetID)
{
case 0:
case 1:
Statistics[HitResult.Good] = value;
break;
case 3:
return scoreInfo.Statistics[HitResult.Ok];
}
case 3:
Statistics[HitResult.Ok] = value;
break;
}
return null;
}
public static void SetCount100(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 1:
scoreInfo.Statistics[HitResult.Good] = value;
break;
case 3:
scoreInfo.Statistics[HitResult.Ok] = value;
break;
}
}
private int count50;
public int Count50
public static int? GetCount50(this ScoreInfo scoreInfo)
{
get => count50;
set
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
count50 = value;
case 0:
case 3:
return scoreInfo.Statistics[HitResult.Meh];
}
switch (Ruleset?.ID ?? RulesetID)
{
case 0:
case 3:
Statistics[HitResult.Meh] = value;
break;
}
return null;
}
public static void SetCount50(this ScoreInfo scoreInfo, int value)
{
switch (scoreInfo.Ruleset?.ID ?? scoreInfo.RulesetID)
{
case 0:
case 3:
scoreInfo.Statistics[HitResult.Meh] = value;
break;
}
}
public int CountMiss
{
get => Statistics[HitResult.Miss];
set => Statistics[HitResult.Miss] = value;
}
public static int? GetCountMiss(this ScoreInfo scoreInfo) =>
scoreInfo.Statistics[HitResult.Miss];
public static void SetCountMiss(this ScoreInfo scoreInfo, int value) =>
scoreInfo.Statistics[HitResult.Miss] = value;
}
}