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Update to DropDown and Menu.
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@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Options
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{
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public class OptionDropDown<T> : FillFlowContainer
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{
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private DropDownMenu<T> dropdown;
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private DropDown<T> dropdown;
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private SpriteText text;
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public string LabelText
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@ -97,7 +97,7 @@ namespace osu.Game.Overlays.Options
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text = new OsuSpriteText {
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Alpha = 0,
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},
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dropdown = new OsuDropDownMenu<T>
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dropdown = new OsuDropDown<T>
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{
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Margin = new MarginPadding { Top = 5 },
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RelativeSizeAxes = Axes.X,
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