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variable naming and loc modifications
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@ -45,8 +45,8 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
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},
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new SettingsSlider<float>
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{
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LabelText = UserInterfaceStrings.BeatmapSelectionBlurLevel,
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Current = config.GetBindable<float>(OsuSetting.BeatmapSelectionBlurLevel)
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LabelText = UserInterfaceStrings.BeatmapSelectionBackgroundBlurLevel,
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Current = config.GetBindable<float>(OsuSetting.BeatmapSelectionBackgoundBlurLevel)
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}
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};
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}
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