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Move editor mode selector out of EditorMenuBar
to allow for better reuse
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@ -4,11 +4,9 @@
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Components.Menus;
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namespace osu.Game.Tests.Visual.Editing
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{
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@ -22,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("switch between all screens at once", () =>
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{
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foreach (var screen in Enum.GetValues(typeof(EditorScreenMode)).Cast<EditorScreenMode>())
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Editor.ChildrenOfType<EditorMenuBar>().Single().Mode.Value = screen;
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Editor.Mode.Value = screen;
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});
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}
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}
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