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https://github.com/osukey/osukey.git
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Stop using memory database. Load sample data local to TestCase.
Also makes the connection private.
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@ -1,31 +1,96 @@
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.GameModes.Testing;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Threading;
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using osu.Game;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Online.Chat.Display;
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using osu.Framework;
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using osu.Game.Database;
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using osu.Game.GameModes.Play;
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using SQLiteNetExtensions.Extensions;
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using osu.Framework;
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using osu.Game;
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namespace osu.Desktop.Tests
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{
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class TestCasePlaySongSelect : TestCase
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{
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private BeatmapDatabase db;
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public override string Name => @"Song Select";
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public override string Description => @"Testing song selection UI";
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public override string Description => @"Testing song selection UI";
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public override void Load(BaseGame game)
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{
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base.Load(game);
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db = (game as OsuGameBase).Beatmaps;
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}
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public override void Reset()
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{
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base.Reset();
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base.Reset();
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db.Reset();
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var sets = new List<BeatmapSetInfo>();
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for (int i = 0; i < 100; i += 10)
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sets.Add(createTestBeatmapSet(i));
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db.Import(sets);
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Add(new PlaySongSelect());
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}
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private BeatmapSetInfo createTestBeatmapSet(int i)
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{
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return new BeatmapSetInfo
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{
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BeatmapSetID = 1234 + i,
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Hash = "d8e8fca2dc0f896fd7cb4cb0031ba249",
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Path = string.Empty,
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Metadata = new BeatmapMetadata
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{
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BeatmapSetID = 1234 + i,
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Artist = "MONACA",
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Title = "Black Song",
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Author = "Some Guy",
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},
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Beatmaps = new List<BeatmapInfo>(new[]
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{
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new BeatmapInfo
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{
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BeatmapID = 1234 + i,
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Mode = PlayMode.Osu,
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Path = "normal.osu",
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Version = "Normal",
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BaseDifficulty = new BaseDifficulty
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{
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OverallDifficulty = 3.5f,
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}
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},
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new BeatmapInfo
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{
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BeatmapID = 1235 + i,
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Mode = PlayMode.Osu,
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Path = "hard.osu",
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Version = "Hard",
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BaseDifficulty = new BaseDifficulty
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{
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OverallDifficulty = 5,
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}
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},
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new BeatmapInfo
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{
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BeatmapID = 1236 + i,
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Mode = PlayMode.Osu,
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Path = "insane.osu",
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Version = "Insane",
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BaseDifficulty = new BaseDifficulty
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{
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OverallDifficulty = 7,
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}
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},
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}),
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};
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}
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}
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}
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