mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Hide the menu cursor while inside the playfield by default
This commit is contained in:
@ -18,6 +18,7 @@ using osu.Game.Rulesets.Osu.Scoring;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
@ -30,6 +31,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
}
|
||||
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; // always show the gameplay cursor
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor() => new OsuScoreProcessor(this);
|
||||
|
||||
protected override Playfield CreatePlayfield() => new OsuPlayfield();
|
||||
|
Reference in New Issue
Block a user