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https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Update font awesome usage
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@ -80,7 +80,7 @@ namespace osu.Game.Screens.Menu
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buttonArea.AddRange(new[]
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{
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new Button(@"settings", string.Empty, FontAwesome.Gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
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new Button(@"settings", string.Empty, FontAwesome.Solid.Cog, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
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backButton = new Button(@"back", @"button-back-select", OsuIcon.LeftCircle, new Color4(51, 58, 94, 255), () => State = ButtonSystemState.TopLevel, -WEDGE_WIDTH)
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{
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VisibleState = ButtonSystemState.Play,
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@ -106,8 +106,8 @@ namespace osu.Game.Screens.Menu
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[BackgroundDependencyLoader(true)]
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private void load(AudioManager audio, IdleTracker idleTracker, GameHost host)
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{
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buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
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buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.Users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M));
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buttonsPlay.Add(new Button(@"solo", @"button-solo-select", FontAwesome.Solid.User, new Color4(102, 68, 204, 255), () => OnSolo?.Invoke(), WEDGE_WIDTH, Key.P));
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buttonsPlay.Add(new Button(@"multi", @"button-generic-select", FontAwesome.Solid.Users, new Color4(94, 63, 186, 255), onMulti, 0, Key.M));
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buttonsPlay.Add(new Button(@"chart", @"button-generic-select", OsuIcon.Charts, new Color4(80, 53, 160, 255), () => OnChart?.Invoke()));
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buttonsPlay.ForEach(b => b.VisibleState = ButtonSystemState.Play);
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@ -135,7 +135,7 @@ namespace osu.Game.Screens.Menu
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notifications?.Post(new SimpleNotification
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{
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Text = "You gotta be logged in to multi 'yo!",
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Icon = FontAwesome.Globe
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Icon = FontAwesome.Solid.Globe
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});
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return;
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