From f19a52b960c19f767ea134a8c5cf9b80901c46c2 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Tue, 19 Feb 2019 17:40:35 +0900 Subject: [PATCH] Rename argument --- osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs index 63d172d22b..b146d201cc 100644 --- a/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs +++ b/osu.Game.Rulesets.Osu/Difficulty/OsuDifficultyCalculator.cs @@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty }; } - protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double timeRate) + protected override IEnumerable CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) { // The first jump is formed by the first two hitobjects of the map. // If the map has less than two OsuHitObjects, the enumerator will not return anything. @@ -64,7 +64,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty var last = beatmap.HitObjects[i - 1]; var current = beatmap.HitObjects[i]; - yield return new OsuDifficultyHitObject(current, lastLast, last, timeRate); + yield return new OsuDifficultyHitObject(current, lastLast, last, clockRate); } }