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Cleanup bindable handling
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@ -21,8 +21,8 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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{
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private readonly FillFlowContainer levelRangeContainer;
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public readonly Bindable<User> Host = new Bindable<User>();
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public readonly Bindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
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public readonly IBindable<User> Host = new Bindable<User>();
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public readonly IBindable<IEnumerable<User>> Participants = new Bindable<IEnumerable<User>>();
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public ParticipantInfo(string rankPrefix = null)
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{
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