Cleanup bindable handling

This commit is contained in:
smoogipoo
2018-12-22 14:01:06 +09:00
parent 1cb69c3478
commit f1a9a352fc
13 changed files with 269 additions and 269 deletions

View File

@ -26,11 +26,11 @@ namespace osu.Game.Screens.Multi.Match.Components
private OsuColour colours;
public readonly Bindable<string> Name = new Bindable<string>();
public readonly Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
public readonly Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly Bindable<DateTimeOffset> EndDate = new Bindable<DateTimeOffset>();
public readonly IBindable<string> Name = new Bindable<string>();
public readonly IBindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
public readonly IBindable<RoomStatus> Status = new Bindable<RoomStatus>();
public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
public readonly IBindable<DateTimeOffset> EndDate = new Bindable<DateTimeOffset>();
public Info(Room room)
{