Refactor DifficultyAttributes to use auto properties over public fields

This commit is contained in:
Samuel Cattini-Schultz
2021-06-08 19:43:59 +10:00
parent be53b521fc
commit f1bef989b7
5 changed files with 18 additions and 18 deletions

View File

@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
{
public class CatchDifficultyAttributes : DifficultyAttributes
{
public double ApproachRate;
public double ApproachRate { get; set; }
}
}