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Refactor DifficultyAttributes to use auto properties over public fields
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@ -7,6 +7,6 @@ namespace osu.Game.Rulesets.Catch.Difficulty
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{
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public class CatchDifficultyAttributes : DifficultyAttributes
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{
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public double ApproachRate;
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public double ApproachRate { get; set; }
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}
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}
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