mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Refactor DifficultyAttributes to use auto properties over public fields
This commit is contained in:
@ -7,10 +7,10 @@ namespace osu.Game.Rulesets.Taiko.Difficulty
|
||||
{
|
||||
public class TaikoDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
public double StaminaStrain;
|
||||
public double RhythmStrain;
|
||||
public double ColourStrain;
|
||||
public double ApproachRate;
|
||||
public double GreatHitWindow;
|
||||
public double StaminaStrain { get; set; }
|
||||
public double RhythmStrain { get; set; }
|
||||
public double ColourStrain { get; set; }
|
||||
public double ApproachRate { get; set; }
|
||||
public double GreatHitWindow { get; set; }
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user