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Rework GetScore() method signatures + implementations
Rename legacy-facing overload to mention as much
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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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AddUntilStep("wait for multiple judgements", () => ((FailPlayer)Player).ScoreProcessor.JudgedHits > 1);
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AddAssert("total number of results == 1", () =>
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{
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var score = new ScoreInfo();
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var score = new ScoreInfo { Ruleset = Ruleset.Value };
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((FailPlayer)Player).ScoreProcessor.PopulateScore(score);
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