mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Rewrite test scene and add more tests
This commit is contained in:
@ -3,14 +3,24 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Threading.Tasks;
|
||||
using JetBrains.Annotations;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Screens.Multi.Ranking;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
|
||||
@ -18,43 +28,134 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneTimeshiftResultsScreen : ScreenTestScene
|
||||
{
|
||||
private bool roomsReceived;
|
||||
private const int scores_per_result = 10;
|
||||
|
||||
private TestResultsScreen resultsScreen;
|
||||
private int currentScoreId;
|
||||
private bool requestComplete;
|
||||
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
roomsReceived = false;
|
||||
currentScoreId = 0;
|
||||
requestComplete = false;
|
||||
bindHandler();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestShowResultsWithScore()
|
||||
public void TestShowWithUserScore()
|
||||
{
|
||||
createResults(new TestScoreInfo(new OsuRuleset().RulesetInfo));
|
||||
AddWaitStep("wait for display", 5);
|
||||
ScoreInfo userScore = null;
|
||||
|
||||
AddStep("bind user score info handler", () =>
|
||||
{
|
||||
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
|
||||
bindHandler(userScore: userScore);
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowResultsNullScore()
|
||||
public void TestShowNullUserScore()
|
||||
{
|
||||
createResults(null);
|
||||
AddWaitStep("wait for display", 5);
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowResultsNullScoreWithDelay()
|
||||
public void TestShowUserScoreWithDelay()
|
||||
{
|
||||
ScoreInfo userScore = null;
|
||||
|
||||
AddStep("bind user score info handler", () =>
|
||||
{
|
||||
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
|
||||
bindHandler(3000, userScore);
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
|
||||
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowNullUserScoreWithDelay()
|
||||
{
|
||||
AddStep("bind delayed handler", () => bindHandler(3000));
|
||||
createResults(null);
|
||||
AddUntilStep("wait for rooms to be received", () => roomsReceived);
|
||||
AddWaitStep("wait for display", 5);
|
||||
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
|
||||
}
|
||||
|
||||
private void createResults(ScoreInfo score)
|
||||
[Test]
|
||||
public void TestFetchWhenScrolledToTheRight()
|
||||
{
|
||||
createResults();
|
||||
waitForDisplay();
|
||||
|
||||
AddStep("bind delayed handler", () => bindHandler(3000));
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
int beforePanelCount = 0;
|
||||
|
||||
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
|
||||
AddStep("scroll to right", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
|
||||
|
||||
AddAssert("right loading spinner shown", () => resultsScreen.RightSpinner.State.Value == Visibility.Visible);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
|
||||
AddAssert("right loading spinner hidden", () => resultsScreen.RightSpinner.State.Value == Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFetchWhenScrolledToTheLeft()
|
||||
{
|
||||
ScoreInfo userScore = null;
|
||||
|
||||
AddStep("bind user score info handler", () =>
|
||||
{
|
||||
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
|
||||
bindHandler(userScore: userScore);
|
||||
});
|
||||
|
||||
createResults(() => userScore);
|
||||
waitForDisplay();
|
||||
|
||||
AddStep("bind delayed handler", () => bindHandler(3000));
|
||||
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
int beforePanelCount = 0;
|
||||
|
||||
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
|
||||
AddStep("scroll to left", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToStart(false));
|
||||
|
||||
AddAssert("left loading spinner shown", () => resultsScreen.LeftSpinner.State.Value == Visibility.Visible);
|
||||
waitForDisplay();
|
||||
|
||||
AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
|
||||
AddAssert("left loading spinner hidden", () => resultsScreen.LeftSpinner.State.Value == Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
|
||||
private void createResults(Func<ScoreInfo> getScore = null)
|
||||
{
|
||||
AddStep("load results", () =>
|
||||
{
|
||||
LoadScreen(new TimeshiftResultsScreen(score, 1, new PlaylistItem
|
||||
LoadScreen(resultsScreen = new TestResultsScreen(getScore?.Invoke(), 1, new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
@ -62,62 +163,213 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
});
|
||||
}
|
||||
|
||||
private void bindHandler(double delay = 0)
|
||||
private void waitForDisplay()
|
||||
{
|
||||
var roomScores = new List<MultiplayerScore>();
|
||||
AddUntilStep("wait for request to complete", () => requestComplete);
|
||||
AddWaitStep("wait for display", 5);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 10; i++)
|
||||
private void bindHandler(double delay = 0, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
requestComplete = false;
|
||||
|
||||
if (failRequests)
|
||||
{
|
||||
roomScores.Add(new MultiplayerScore
|
||||
triggerFail(request, delay);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (request)
|
||||
{
|
||||
case ShowPlaylistUserScoreRequest s:
|
||||
if (userScore == null)
|
||||
triggerFail(s, delay);
|
||||
else
|
||||
triggerSuccess(s, createUserResponse(userScore), delay);
|
||||
break;
|
||||
|
||||
case IndexPlaylistScoresRequest i:
|
||||
triggerSuccess(i, createIndexResponse(i), delay);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
private void triggerSuccess<T>(APIRequest<T> req, T result, double delay)
|
||||
where T : class
|
||||
{
|
||||
if (delay == 0)
|
||||
success();
|
||||
else
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
ID = i,
|
||||
Accuracy = 0.9 - 0.01 * i,
|
||||
EndedAt = DateTimeOffset.Now.Subtract(TimeSpan.FromHours(i)),
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(delay));
|
||||
Schedule(success);
|
||||
});
|
||||
}
|
||||
|
||||
void success()
|
||||
{
|
||||
requestComplete = true;
|
||||
req.TriggerSuccess(result);
|
||||
}
|
||||
}
|
||||
|
||||
private void triggerFail(APIRequest req, double delay)
|
||||
{
|
||||
if (delay == 0)
|
||||
fail();
|
||||
else
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(delay));
|
||||
Schedule(fail);
|
||||
});
|
||||
}
|
||||
|
||||
void fail()
|
||||
{
|
||||
requestComplete = true;
|
||||
req.TriggerFailure(new WebException("Failed."));
|
||||
}
|
||||
}
|
||||
|
||||
private MultiplayerScore createUserResponse([NotNull] ScoreInfo userScore)
|
||||
{
|
||||
var multiplayerUserScore = new MultiplayerScore
|
||||
{
|
||||
ID = (int)(userScore.OnlineScoreID ?? currentScoreId++),
|
||||
Accuracy = userScore.Accuracy,
|
||||
EndedAt = userScore.Date,
|
||||
Passed = userScore.Passed,
|
||||
Rank = userScore.Rank,
|
||||
MaxCombo = userScore.MaxCombo,
|
||||
TotalScore = userScore.TotalScore,
|
||||
User = userScore.User,
|
||||
Statistics = userScore.Statistics,
|
||||
ScoresAround = new MultiplayerScoresAround
|
||||
{
|
||||
Higher = new MultiplayerScores(),
|
||||
Lower = new MultiplayerScores()
|
||||
}
|
||||
};
|
||||
|
||||
for (int i = 1; i <= scores_per_result; i++)
|
||||
{
|
||||
multiplayerUserScore.ScoresAround.Lower.Scores.Add(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = userScore.Accuracy,
|
||||
EndedAt = userScore.Date,
|
||||
Passed = true,
|
||||
Rank = ScoreRank.B,
|
||||
MaxCombo = 999,
|
||||
TotalScore = 999999 - i * 1000,
|
||||
Rank = userScore.Rank,
|
||||
MaxCombo = userScore.MaxCombo,
|
||||
TotalScore = userScore.TotalScore - i,
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = $"peppy{i}",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
Statistics =
|
||||
Statistics = userScore.Statistics
|
||||
});
|
||||
|
||||
multiplayerUserScore.ScoresAround.Higher.Scores.Add(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = userScore.Accuracy,
|
||||
EndedAt = userScore.Date,
|
||||
Passed = true,
|
||||
Rank = userScore.Rank,
|
||||
MaxCombo = userScore.MaxCombo,
|
||||
TotalScore = userScore.TotalScore + i,
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = $"peppy{i}",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
Statistics = userScore.Statistics
|
||||
});
|
||||
}
|
||||
|
||||
addCursor(multiplayerUserScore.ScoresAround.Lower);
|
||||
addCursor(multiplayerUserScore.ScoresAround.Higher);
|
||||
|
||||
return multiplayerUserScore;
|
||||
}
|
||||
|
||||
private IndexedMultiplayerScores createIndexResponse(IndexPlaylistScoresRequest req)
|
||||
{
|
||||
var result = new IndexedMultiplayerScores();
|
||||
|
||||
long startTotalScore = req.Cursor?.Properties["total_score"].ToObject<long>() ?? 1000000;
|
||||
string sort = req.IndexParams?.Properties["sort"].ToObject<string>() ?? "score_desc";
|
||||
|
||||
for (int i = 1; i <= scores_per_result; i++)
|
||||
{
|
||||
result.Scores.Add(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = 1,
|
||||
EndedAt = DateTimeOffset.Now,
|
||||
Passed = true,
|
||||
Rank = ScoreRank.X,
|
||||
MaxCombo = 1000,
|
||||
TotalScore = startTotalScore + (sort == "score_asc" ? i : -i),
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = $"peppy{i}",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
Statistics = new Dictionary<HitResult, int>
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 },
|
||||
{ HitResult.Great, 300 }
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
((DummyAPIAccess)API).HandleRequest = request =>
|
||||
addCursor(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private void addCursor(MultiplayerScores scores)
|
||||
{
|
||||
scores.Cursor = new Cursor
|
||||
{
|
||||
switch (request)
|
||||
Properties = new Dictionary<string, JToken>
|
||||
{
|
||||
case IndexPlaylistScoresRequest r:
|
||||
if (delay == 0)
|
||||
success();
|
||||
else
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(delay));
|
||||
Schedule(success);
|
||||
});
|
||||
}
|
||||
{ "total_score", JToken.FromObject(scores.Scores[^1].TotalScore) },
|
||||
{ "score_id", JToken.FromObject(scores.Scores[^1].ID) },
|
||||
}
|
||||
};
|
||||
|
||||
void success()
|
||||
{
|
||||
r.TriggerSuccess(new IndexedMultiplayerScores { Scores = roomScores });
|
||||
roomsReceived = true;
|
||||
}
|
||||
|
||||
break;
|
||||
scores.Params = new IndexScoresParams
|
||||
{
|
||||
Properties = new Dictionary<string, JToken>
|
||||
{
|
||||
{ "sort", JToken.FromObject(scores.Scores[^1].TotalScore > scores.Scores[^2].TotalScore ? "score_asc" : "score_desc") }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class TestResultsScreen : TimeshiftResultsScreen
|
||||
{
|
||||
public new LoadingSpinner LeftSpinner => base.LeftSpinner;
|
||||
public new LoadingSpinner CentreSpinner => base.CentreSpinner;
|
||||
public new LoadingSpinner RightSpinner => base.RightSpinner;
|
||||
public new ScorePanelList ScorePanelList => base.ScorePanelList;
|
||||
|
||||
public TestResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
|
||||
: base(score, roomId, playlistItem, allowRetry)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user