Merge branch 'master' into modmouseup

This commit is contained in:
Dean Herbert
2018-05-11 21:41:14 +09:00
committed by GitHub
97 changed files with 750 additions and 531 deletions

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@ -12,10 +12,8 @@ using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Framework.MathUtils;
using osu.Framework.Threading;
using osu.Game.Configuration;
using osu.Game.Graphics;
@ -181,7 +179,7 @@ namespace osu.Game.Overlays
{
textbox.HoldFocus = false;
if (1f - ChatHeight.Value < channel_selection_min_height)
transformChatHeightTo(1f - channel_selection_min_height, 800, Easing.OutQuint);
this.TransformBindableTo(ChatHeight, 1f - channel_selection_min_height, 800, Easing.OutQuint);
}
else
textbox.HoldFocus = true;
@ -533,26 +531,5 @@ namespace osu.Game.Overlays
api.Queue(req);
}
private void transformChatHeightTo(double newChatHeight, double duration = 0, Easing easing = Easing.None)
{
this.TransformTo(this.PopulateTransform(new TransformChatHeight(), newChatHeight, duration, easing));
}
private class TransformChatHeight : Transform<double, ChatOverlay>
{
private double valueAt(double time)
{
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
}
public override string TargetMember => "ChatHeight.Value";
protected override void Apply(ChatOverlay d, double time) => d.ChatHeight.Value = valueAt(time);
protected override void ReadIntoStartValue(ChatOverlay d) => StartValue = d.ChatHeight.Value;
}
}
}

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@ -1,8 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -12,6 +10,8 @@ using osu.Game.Graphics.Containers;
using osu.Game.Online.API.Requests;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Direct
{
@ -22,6 +22,7 @@ namespace osu.Game.Overlays.Direct
protected override Color4 BackgroundColour => OsuColour.FromHex(@"384552");
protected override DirectSortCriteria DefaultTab => DirectSortCriteria.Ranked;
protected override Drawable CreateSupplementaryControls()
{
modeButtons = new FillFlowContainer<RulesetToggleButton>
@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Direct
{
DisplayStyleControl.Dropdown.AccentColour = colours.BlueDark;
Ruleset.BindTo(game?.Ruleset ?? new Bindable<RulesetInfo> { Value = rulesets.GetRuleset(0) });
Ruleset.Value = game?.Ruleset.Value ?? rulesets.GetRuleset(0);
foreach (var r in rulesets.AvailableRulesets)
{
modeButtons.Add(new RulesetToggleButton(Ruleset, r));
@ -49,14 +50,15 @@ namespace osu.Game.Overlays.Direct
{
private Drawable icon
{
get { return iconContainer.Icon; }
set { iconContainer.Icon = value; }
get => iconContainer.Icon;
set => iconContainer.Icon = value;
}
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get { return ruleset; }
get => ruleset;
set
{
ruleset = value;
@ -73,6 +75,9 @@ namespace osu.Game.Overlays.Direct
iconContainer.FadeTo(Ruleset.ID == obj?.ID ? 1f : 0.5f, 100);
}
public override bool HandleKeyboardInput => !bindable.Disabled && base.HandleKeyboardInput;
public override bool HandleMouseInput => !bindable.Disabled && base.HandleMouseInput;
public RulesetToggleButton(Bindable<RulesetInfo> bindable, RulesetInfo ruleset)
{
this.bindable = bindable;

View File

@ -87,8 +87,8 @@ namespace osu.Game.Overlays.Toolbar
ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault();
}
public override bool HandleKeyboardInput => !ruleset.Disabled;
public override bool HandleMouseInput => !ruleset.Disabled;
public override bool HandleKeyboardInput => !ruleset.Disabled && base.HandleKeyboardInput;
public override bool HandleMouseInput => !ruleset.Disabled && base.HandleMouseInput;
private void disabledChanged(bool isDisabled) => this.FadeColour(isDisabled ? Color4.Gray : Color4.White, 300);