From f219b7f9fb8fa980c2556245b59781a1eb64abc4 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Thu, 2 Nov 2017 19:31:30 +0900 Subject: [PATCH] Fix bonusScore being stored locally instead of incrementally changing --- osu.Game/Rulesets/Scoring/ScoreProcessor.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs index 5a54c679dd..ec5d47c7c7 100644 --- a/osu.Game/Rulesets/Scoring/ScoreProcessor.cs +++ b/osu.Game/Rulesets/Scoring/ScoreProcessor.cs @@ -174,6 +174,7 @@ namespace osu.Game.Rulesets.Scoring private double maxBaseScore; private double rollingMaxBaseScore; private double baseScore; + private double bonusScore; protected ScoreProcessor() { @@ -219,7 +220,6 @@ namespace osu.Game.Rulesets.Scoring protected virtual void OnNewJudgement(Judgement judgement) { - double bonusScore = 0; if (judgement.AffectsCombo) { @@ -271,6 +271,7 @@ namespace osu.Game.Rulesets.Scoring Hits = 0; baseScore = 0; rollingMaxBaseScore = 0; + bonusScore = 0; } }