Move expire to DrawableHitObject

This commit is contained in:
Dean Herbert
2019-09-12 19:29:08 +09:00
parent 7f2d14416a
commit f21e47d6d2
12 changed files with 43 additions and 36 deletions

View File

@ -71,11 +71,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
switch (state)
{
case ArmedState.Miss:
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
break;
case ArmedState.Hit:
this.FadeOut().Expire();
this.FadeOut();
break;
}
}