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Move expire to DrawableHitObject
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@ -219,10 +219,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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break;
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}
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this.FadeOut(fade_out_time, Easing.OutQuint).Expire();
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this.FadeOut(fade_out_time, Easing.OutQuint);
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}
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Expire(true);
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}
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public Drawable ProxiedLayer => HeadCircle.ApproachCircle;
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