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https://github.com/osukey/osukey.git
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Update usages to use IsPlayable
instead
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@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Mods
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public override double ScoreMultiplier => 1;
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public override bool PlayableInMultiplayer => false;
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public override bool IsPlayable(ModUsage usage) => usage == ModUsage.Solo;
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public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModTimeRamp) };
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mods
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public bool RestartOnFail => false;
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public override bool UserPlayable => false;
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public override bool IsPlayable(ModUsage usage) => false;
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public override Type[] IncompatibleMods => new[] { typeof(ModRelax), typeof(ModFailCondition), typeof(ModNoFail) };
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@ -11,7 +11,7 @@ namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModRateAdjust : Mod, IApplicableToRate
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{
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public override bool ValidFreeModInMultiplayer => false;
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public override bool IsPlayable(ModUsage usage) => usage != ModUsage.MultiplayerFree;
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public abstract BindableNumber<double> SpeedChange { get; }
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@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Mods
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[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
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public abstract BindableBool AdjustPitch { get; }
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public override bool ValidFreeModInMultiplayer => false;
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public override bool IsPlayable(ModUsage usage) => usage != ModUsage.MultiplayerFree;
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public override Type[] IncompatibleMods => new[] { typeof(ModRateAdjust), typeof(ModAdaptiveSpeed) };
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@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Mods
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public override string Description => "This mod could not be resolved by the game.";
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public override double ScoreMultiplier => 0;
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public override bool UserPlayable => false;
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public override bool IsPlayable(ModUsage usage) => false;
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public override ModType Type => ModType.System;
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