SelectionMask -> SelectionBlueprint

This commit is contained in:
smoogipoo
2018-11-06 17:56:04 +09:00
parent ad2836a61e
commit f2a5f28ea2
17 changed files with 102 additions and 102 deletions

View File

@ -37,16 +37,16 @@ namespace osu.Game.Rulesets.Osu.Edit
protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
public override SelectionMask CreateMaskFor(DrawableHitObject hitObject)
public override SelectionBlueprint CreateMaskFor(DrawableHitObject hitObject)
{
switch (hitObject)
{
case DrawableHitCircle circle:
return new HitCircleSelectionMask(circle);
return new HitCircleSelectionBlueprint(circle);
case DrawableSlider slider:
return new SliderSelectionMask(slider);
return new SliderSelectionBlueprint(slider);
case DrawableSpinner spinner:
return new SpinnerSelectionMask(spinner);
return new SpinnerSelectionBlueprint(spinner);
}
return base.CreateMaskFor(hitObject);