mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Add an assert if current break index has skipped a break
This commit is contained in:
@ -87,7 +87,12 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
setClock(true);
|
||||
loadBreaksStep("multiple breaks", testBreaks);
|
||||
|
||||
addBreakSeeks(testBreaks.Last(), false);
|
||||
seekAndAssertBreak("seek to break start", testBreaks[1].StartTime, true);
|
||||
AddAssert("is skipped to break #2", () => breakOverlay.CurrentBreakIndex == 1);
|
||||
|
||||
seekAndAssertBreak("seek to break middle", testBreaks[1].StartTime + testBreaks[1].Duration / 2, true);
|
||||
seekAndAssertBreak("seek to break end", testBreaks[1].EndTime, false);
|
||||
seekAndAssertBreak("seek to break after end", testBreaks[1].EndTime + 500, false);
|
||||
}
|
||||
|
||||
private void addShowBreakStep(double seconds)
|
||||
|
Reference in New Issue
Block a user