CreatePlayer shouldn't receive a beatmap

This commit is contained in:
smoogipoo
2018-06-06 20:21:47 +09:00
parent e77084bec4
commit f2ac5b8b2d
4 changed files with 11 additions and 13 deletions

View File

@ -71,7 +71,7 @@ namespace osu.Game.Tests.Visual
if (Player != null)
Remove(Player);
var player = CreatePlayer(Beatmap, r);
var player = CreatePlayer(r);
LoadComponentAsync(player, LoadScreen);
@ -86,7 +86,7 @@ namespace osu.Game.Tests.Visual
Beatmap.Value.Track.Rate = Clock.Rate;
}
protected virtual Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset) => new Player
protected virtual Player CreatePlayer(Ruleset ruleset) => new Player
{
AllowPause = false,
AllowLeadIn = false,