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Add HitWindows to JudgementResult to indicate timing errors
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@ -442,7 +442,7 @@ namespace osu.Game.Rulesets.Scoring
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/// Creates the <see cref="JudgementResult"/> that represents the scoring result for a <see cref="HitObject"/>.
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/// </summary>
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/// <param name="judgement">The <see cref="Judgement"/> that provides the scoring information.</param>
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protected virtual JudgementResult CreateResult(Judgement judgement) => new JudgementResult(judgement);
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protected virtual JudgementResult CreateResult(Judgement judgement) => new JudgementResult(judgement, null);
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}
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public enum ScoringMode
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