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Add HitWindows to JudgementResult to indicate timing errors
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@ -49,6 +49,9 @@ namespace osu.Game.Screens.Play.HUD
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private void onNewJudgement(JudgementResult result)
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{
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if (result.HitWindows == null)
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return;
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foreach (var c in Children)
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c.OnNewJudgement(result);
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}
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