Add HitWindows to JudgementResult to indicate timing errors

This commit is contained in:
smoogipoo
2019-09-02 16:28:14 +09:00
parent f3656475de
commit f2bdf94a1d
10 changed files with 34 additions and 14 deletions

View File

@ -106,7 +106,7 @@ namespace osu.Game.Tests.Visual.Gameplay
private void newJudgement(double offset = 0)
{
var judgement = new JudgementResult(new Judgement())
var judgement = new JudgementResult(new Judgement(), hitWindows)
{
TimeOffset = offset == 0 ? RNG.Next(-150, 150) : offset,
Type = HitResult.Perfect,