Remove generics from Playfield (fixes catch)

This commit is contained in:
Dean Herbert
2017-09-12 18:19:28 +09:00
parent d7ac02d090
commit f32d444d68
16 changed files with 37 additions and 41 deletions

View File

@ -55,6 +55,8 @@ namespace osu.Game.Rulesets.Objects.Drawables
: base(hitObject)
{
HitObject = hitObject;
Depth = (float)hitObject.StartTime;
}
private ArmedState state;