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Remove generics from Playfield (fixes catch)
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@ -160,7 +160,6 @@ namespace osu.Game.Rulesets.Catch.UI
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fruit.Origin = Anchor.BottomCentre;
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fruit.Scale *= 0.7f;
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fruit.LifetimeEnd = double.MaxValue;
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fruit.Depth = (float)Time.Current;
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float distance = fruit.DrawSize.X / 2 * fruit.Scale.X;
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