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Remove "jukebox" terminology
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@ -301,7 +301,7 @@ namespace osu.Game
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}, $"watch {databasedScoreInfo}", bypassScreenAllowChecks: true);
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}
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#region Beatmap jukebox progression
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#region Beatmap progression
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private void beatmapChanged(ValueChangedEvent<WorkingBeatmap> beatmap)
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{
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