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Initial game-wide replacement of scrolling playfields
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@ -24,14 +24,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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}
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}
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public abstract class DrawableCatchHitObject : DrawableScrollingHitObject<CatchHitObject>
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public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
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{
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protected DrawableCatchHitObject(CatchHitObject hitObject)
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: base(hitObject)
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{
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RelativePositionAxes = Axes.Both;
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RelativePositionAxes = Axes.X;
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X = hitObject.X;
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Y = (float)HitObject.StartTime;
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}
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public Func<CatchHitObject, bool> CheckPosition;
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