Initial game-wide replacement of scrolling playfields

This commit is contained in:
smoogipoo
2018-01-04 18:50:17 +09:00
parent b11f4ab834
commit f34131f8f4
27 changed files with 61 additions and 948 deletions

View File

@ -24,14 +24,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
}
}
public abstract class DrawableCatchHitObject : DrawableScrollingHitObject<CatchHitObject>
public abstract class DrawableCatchHitObject : DrawableHitObject<CatchHitObject>
{
protected DrawableCatchHitObject(CatchHitObject hitObject)
: base(hitObject)
{
RelativePositionAxes = Axes.Both;
RelativePositionAxes = Axes.X;
X = hitObject.X;
Y = (float)HitObject.StartTime;
}
public Func<CatchHitObject, bool> CheckPosition;