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Initial game-wide replacement of scrolling playfields
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@ -23,12 +23,10 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly CatcherArea catcherArea;
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public CatchPlayfield(BeatmapDifficulty difficulty)
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: base(Axes.Y)
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: base(Direction.Vertical)
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{
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Container explodingFruitContainer;
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Reversed.Value = true;
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Anchor = Anchor.TopCentre;
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Origin = Anchor.TopCentre;
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