mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Remove RealmArchiveModelManager
from hierarchy
This commit is contained in:
@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps
|
||||
/// Handles general operations related to global beatmap management.
|
||||
/// </summary>
|
||||
[ExcludeFromDynamicCompile]
|
||||
public class BeatmapManager : IModelManager<BeatmapSetInfo>, IModelFileManager<BeatmapSetInfo, RealmNamedFileUsage>, IModelImporter<BeatmapSetInfo>, IWorkingBeatmapCache, IDisposable
|
||||
public class BeatmapManager : ModelManager<BeatmapSetInfo>, IModelImporter<BeatmapSetInfo>, IWorkingBeatmapCache, IDisposable
|
||||
{
|
||||
public ITrackStore BeatmapTrackStore { get; }
|
||||
|
||||
@ -49,6 +49,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public BeatmapManager(Storage storage, RealmAccess realm, RulesetStore rulesets, IAPIProvider? api, AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost? host = null,
|
||||
WorkingBeatmap? defaultBeatmap = null, bool performOnlineLookups = false)
|
||||
: base(storage, realm)
|
||||
{
|
||||
this.realm = realm;
|
||||
|
||||
@ -75,7 +76,7 @@ namespace osu.Game.Beatmaps
|
||||
}
|
||||
|
||||
protected virtual BeatmapImporter CreateBeatmapImporter(Storage storage, RealmAccess realm, RulesetStore rulesets, BeatmapOnlineLookupQueue? onlineLookupQueue) =>
|
||||
new BeatmapImporter(realm, storage, onlineLookupQueue);
|
||||
new BeatmapImporter(storage, realm, onlineLookupQueue);
|
||||
|
||||
/// <summary>
|
||||
/// Create a new beatmap set, backed by a <see cref="BeatmapSetInfo"/> model,
|
||||
@ -272,15 +273,6 @@ namespace osu.Game.Beatmaps
|
||||
/// </summary>
|
||||
public IWorkingBeatmap DefaultBeatmap => workingBeatmapCache.DefaultBeatmap;
|
||||
|
||||
/// <summary>
|
||||
/// Fired when a notification should be presented to the user.
|
||||
/// </summary>
|
||||
public Action<Notification>? PostNotification
|
||||
{
|
||||
get => beatmapImporter.PostNotification;
|
||||
set => beatmapImporter.PostNotification = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves an <see cref="IBeatmap"/> file against a given <see cref="BeatmapInfo"/>.
|
||||
/// </summary>
|
||||
@ -356,7 +348,7 @@ namespace osu.Game.Beatmaps
|
||||
if (filter != null)
|
||||
items = items.Where(filter);
|
||||
|
||||
beatmapImporter.Delete(items.ToList(), silent);
|
||||
Delete(items.ToList(), silent);
|
||||
});
|
||||
}
|
||||
|
||||
@ -407,23 +399,9 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public void UndeleteAll()
|
||||
{
|
||||
realm.Run(r => beatmapImporter.Undelete(r.All<BeatmapSetInfo>().Where(s => s.DeletePending).ToList()));
|
||||
realm.Run(r => Undelete(r.All<BeatmapSetInfo>().Where(s => s.DeletePending).ToList()));
|
||||
}
|
||||
|
||||
#region Implementation of IModelManager<BeatmapSetInfo>
|
||||
|
||||
public bool IsAvailableLocally(BeatmapSetInfo model) => beatmapImporter.IsAvailableLocally(model);
|
||||
|
||||
public bool Delete(BeatmapSetInfo item) => beatmapImporter.Delete(item);
|
||||
|
||||
public void Delete(List<BeatmapSetInfo> items, bool silent = false) => beatmapImporter.Delete(items, silent);
|
||||
|
||||
public void Undelete(List<BeatmapSetInfo> items, bool silent = false) => beatmapImporter.Undelete(items, silent);
|
||||
|
||||
public void Undelete(BeatmapSetInfo item) => beatmapImporter.Undelete(item);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of ICanAcceptFiles
|
||||
|
||||
public Task Import(params string[] paths) => beatmapImporter.Import(paths);
|
||||
@ -479,25 +457,6 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of IModelFileManager<in BeatmapSetInfo,in BeatmapSetFileInfo>
|
||||
|
||||
public void ReplaceFile(BeatmapSetInfo model, RealmNamedFileUsage file, Stream contents)
|
||||
{
|
||||
beatmapImporter.ReplaceFile(model, file, contents);
|
||||
}
|
||||
|
||||
public void DeleteFile(BeatmapSetInfo model, RealmNamedFileUsage file)
|
||||
{
|
||||
beatmapImporter.DeleteFile(model, file);
|
||||
}
|
||||
|
||||
public void AddFile(BeatmapSetInfo model, Stream contents, string filename)
|
||||
{
|
||||
beatmapImporter.AddFile(model, contents, filename);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Implementation of IDisposable
|
||||
|
||||
public void Dispose()
|
||||
|
Reference in New Issue
Block a user