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Move some suggestions to warnings, resolve issues
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@ -133,8 +133,7 @@ namespace osu.Game.Rulesets.Objects
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{
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Kiai = controlPointInfo.EffectPointAt(StartTime + control_point_leniency).KiaiMode;
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if (HitWindows == null)
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HitWindows = CreateHitWindows();
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HitWindows ??= CreateHitWindows();
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HitWindows?.SetDifficulty(difficulty.OverallDifficulty);
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}
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