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Fix code quality issues
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parent
bcecc49092
commit
f3c92749bf
@ -6,7 +6,6 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Utils;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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@ -17,7 +16,6 @@ namespace osu.Game.Skinning
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public partial class LegacyJudgementPieceNew : CompositeDrawable, IAnimatableJudgement
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public partial class LegacyJudgementPieceNew : CompositeDrawable, IAnimatableJudgement
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{
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{
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private readonly HitResult result;
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private readonly HitResult result;
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private readonly decimal? version;
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private readonly LegacyJudgementPieceOld? temporaryOldStyle;
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private readonly LegacyJudgementPieceOld? temporaryOldStyle;
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@ -28,7 +26,6 @@ namespace osu.Game.Skinning
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public LegacyJudgementPieceNew(HitResult result, decimal? version, Func<Drawable> createMainDrawable, Texture? particleTexture)
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public LegacyJudgementPieceNew(HitResult result, decimal? version, Func<Drawable> createMainDrawable, Texture? particleTexture)
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{
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{
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this.result = result;
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this.result = result;
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this.version = version;
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AutoSizeAxes = Axes.Both;
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AutoSizeAxes = Axes.Both;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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@ -56,7 +53,7 @@ namespace osu.Game.Skinning
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if (result != HitResult.Miss)
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if (result != HitResult.Miss)
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{
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{
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//new judgement shows old as a temporary effect
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//new judgement shows old as a temporary effect
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AddInternal(temporaryOldStyle = new LegacyJudgementPieceOld(result, this.version, createMainDrawable, 1.05f, true)
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AddInternal(temporaryOldStyle = new LegacyJudgementPieceOld(result, version, createMainDrawable, 1.05f, true)
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{
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{
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Blending = BlendingParameters.Additive,
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Blending = BlendingParameters.Additive,
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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@ -58,7 +58,7 @@ namespace osu.Game.Skinning
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this.ScaleTo(1.6f);
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this.ScaleTo(1.6f);
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this.ScaleTo(1, 100, Easing.In);
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this.ScaleTo(1, 100, Easing.In);
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if (this.version > 1)
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if (version > 1)
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{
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{
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this.MoveTo(new Vector2(0, -5));
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this.MoveTo(new Vector2(0, -5));
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this.MoveToOffset(new Vector2(0, 80), fade_out_delay + fade_out_length, Easing.In);
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this.MoveToOffset(new Vector2(0, 80), fade_out_delay + fade_out_length, Easing.In);
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@ -390,9 +390,9 @@ namespace osu.Game.Skinning
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var particle = getParticleTexture(resultComponent.Component);
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var particle = getParticleTexture(resultComponent.Component);
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if (particle != null)
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if (particle != null)
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return new LegacyJudgementPieceNew(resultComponent.Component, this.Configuration.LegacyVersion, createDrawable, particle);
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return new LegacyJudgementPieceNew(resultComponent.Component, Configuration.LegacyVersion, createDrawable, particle);
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return new LegacyJudgementPieceOld(resultComponent.Component, this.Configuration.LegacyVersion, createDrawable);
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return new LegacyJudgementPieceOld(resultComponent.Component, Configuration.LegacyVersion, createDrawable);
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}
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}
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return null;
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return null;
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