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Fix slider ball and follow circle blending for legacy skins
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@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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this.drawableSlider = drawableSlider;
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this.drawableSlider = drawableSlider;
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this.slider = slider;
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this.slider = slider;
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Blending = BlendingParameters.Additive;
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Origin = Anchor.Centre;
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Origin = Anchor.Centre;
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
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@ -241,6 +240,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
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Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
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Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Blending = BlendingParameters.Additive,
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BorderThickness = 10,
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BorderThickness = 10,
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BorderColour = Color4.White,
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BorderColour = Color4.White,
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Alpha = 1,
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Alpha = 1,
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