Fix slider ball and follow circle blending for legacy skins

This commit is contained in:
Dean Herbert
2020-04-08 18:39:18 +09:00
parent 6575f589b4
commit f3e909539d

View File

@ -40,7 +40,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
this.drawableSlider = drawableSlider; this.drawableSlider = drawableSlider;
this.slider = slider; this.slider = slider;
Blending = BlendingParameters.Additive;
Origin = Anchor.Centre; Origin = Anchor.Centre;
Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2);
@ -241,6 +240,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS), Scale = new Vector2(radius / OsuHitObject.OBJECT_RADIUS),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Blending = BlendingParameters.Additive,
BorderThickness = 10, BorderThickness = 10,
BorderColour = Color4.White, BorderColour = Color4.White,
Alpha = 1, Alpha = 1,