mirror of
https://github.com/osukey/osukey.git
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Adjust SettingsItem
to accommodate new default value indicator
This commit is contained in:
@ -3,6 +3,7 @@
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using System;
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using System.Collections.Generic;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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@ -14,6 +15,7 @@ using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.Containers;
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using osuTK;
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namespace osu.Game.Overlays.Settings
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{
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@ -30,6 +32,10 @@ namespace osu.Game.Overlays.Settings
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protected readonly FillFlowContainer FlowContent;
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private SpriteText labelText;
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private readonly GridContainer gridContainer;
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[CanBeNull]
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private RestoreDefaultValueButton<T> defaultValueButton;
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private OsuTextFlowContainer warningText;
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@ -48,12 +54,13 @@ namespace osu.Game.Overlays.Settings
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if (labelText == null)
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{
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// construct lazily for cases where the label is not needed (may be provided by the Control).
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FlowContent.Insert(-1, labelText = new OsuSpriteText());
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gridContainer.Content[0][1] = labelText = new OsuSpriteText();
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updateDisabled();
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}
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labelText.Text = value;
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updateLayout();
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}
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}
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@ -106,18 +113,33 @@ namespace osu.Game.Overlays.Settings
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AutoSizeAxes = Axes.Y;
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Padding = new MarginPadding { Right = SettingsPanel.CONTENT_MARGINS };
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InternalChildren = new Drawable[]
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FlowContent = new FillFlowContainer
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{
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FlowContent = new FillFlowContainer
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Spacing = new Vector2(0, 10),
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Child = Control = CreateControl(),
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};
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InternalChild = gridContainer = new GridContainer
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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RowDimensions = new[]
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding { Left = SettingsPanel.CONTENT_MARGINS },
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Children = new[]
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{
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Control = CreateControl(),
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},
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new Dimension(GridSizeMode.AutoSize),
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new Dimension(GridSizeMode.AutoSize)
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},
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ColumnDimensions = new[]
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{
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new Dimension(GridSizeMode.Absolute, SettingsPanel.CONTENT_MARGINS),
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new Dimension()
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},
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Content = new[]
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{
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new Drawable[2],
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new Drawable[] { null, FlowContent }
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}
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};
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// IMPORTANT: all bindable logic is in constructor intentionally to support "CreateSettingsControls" being used in a context it is
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@ -135,13 +157,28 @@ namespace osu.Game.Overlays.Settings
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// intentionally done before LoadComplete to avoid overhead.
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if (ShowsDefaultIndicator)
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{
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AddInternal(new RestoreDefaultValueButton<T>
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defaultValueButton = new RestoreDefaultValueButton<T>
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{
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Current = controlWithCurrent.Current,
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});
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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};
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updateLayout();
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}
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}
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private void updateLayout()
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{
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bool hasLabel = !string.IsNullOrEmpty(labelText?.Text.ToString());
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gridContainer.Content[0][0] = null;
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gridContainer.Content[1][0] = null;
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gridContainer.Content[hasLabel ? 0 : 1][0] = defaultValueButton;
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FlowContent.Margin = new MarginPadding { Top = hasLabel ? 10 : 0 };
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}
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private void updateDisabled()
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{
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if (labelText != null)
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