Add back/obsolete old AddNested() method

This commit is contained in:
smoogipoo
2019-10-17 13:52:21 +09:00
parent d8f3678c3c
commit f429a8f7c2
8 changed files with 80 additions and 48 deletions

View File

@ -134,9 +134,9 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
AddInternal(strongHitContainer = new Container<DrawableStrongNestedHit>());
}
protected override void AddNested(DrawableHitObject hitObject)
protected override void AddNestedHitObject(DrawableHitObject hitObject)
{
base.AddNested(hitObject);
base.AddNestedHitObject(hitObject);
switch (hitObject)
{
@ -146,13 +146,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
}
}
protected override void ClearNested()
protected override void ClearNestedHitObjects()
{
base.ClearNested();
base.ClearNestedHitObjects();
strongHitContainer.Clear();
}
protected override DrawableHitObject CreateNested(HitObject hitObject)
protected override DrawableHitObject CreateNestedHitObject(HitObject hitObject)
{
switch (hitObject)
{
@ -160,7 +160,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
return CreateStrongHit(strong);
}
return base.CreateNested(hitObject);
return base.CreateNestedHitObject(hitObject);
}
// Normal and clap samples are handled by the drum