Move to DrawableOsuHitObject

This commit is contained in:
Salman Ahmed
2019-06-30 18:27:47 +03:00
committed by KingLuigi4932
parent 46625e827d
commit f42ded3437
2 changed files with 2 additions and 2 deletions

View File

@ -18,6 +18,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
private readonly ShakeContainer shakeContainer; private readonly ShakeContainer shakeContainer;
public override bool HandlePositionalInput => true;
protected DrawableOsuHitObject(OsuHitObject hitObject) protected DrawableOsuHitObject(OsuHitObject hitObject)
: base(hitObject) : base(hitObject)
{ {

View File

@ -81,8 +81,6 @@ namespace osu.Game.Rulesets.Objects.Drawables
public override bool RemoveCompletedTransforms => false; public override bool RemoveCompletedTransforms => false;
protected override bool RequiresChildrenUpdate => true; protected override bool RequiresChildrenUpdate => true;
public override bool HandlePositionalInput => true;
public override bool IsPresent => base.IsPresent || (State.Value == ArmedState.Idle && Clock?.CurrentTime >= LifetimeStart); public override bool IsPresent => base.IsPresent || (State.Value == ArmedState.Idle && Clock?.CurrentTime >= LifetimeStart);
public readonly Bindable<ArmedState> State = new Bindable<ArmedState>(); public readonly Bindable<ArmedState> State = new Bindable<ArmedState>();