Make osu/taiko/catch use Ok+Great

This commit is contained in:
smoogipoo
2020-09-29 17:16:55 +09:00
parent cd895c792c
commit f439c1afbc
27 changed files with 53 additions and 84 deletions

View File

@ -217,7 +217,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (Progress >= 1)
r.Type = HitResult.Great;
else if (Progress > .9)
r.Type = HitResult.Good;
r.Type = HitResult.Ok;
else if (Progress > .75)
r.Type = HitResult.Meh;
else if (Time.Current >= Spinner.EndTime)