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Make osu/taiko/catch use Ok+Great
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@ -217,7 +217,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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if (Progress >= 1)
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r.Type = HitResult.Great;
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else if (Progress > .9)
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r.Type = HitResult.Good;
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r.Type = HitResult.Ok;
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else if (Progress > .75)
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r.Type = HitResult.Meh;
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else if (Time.Current >= Spinner.EndTime)
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