Merge branch 'master' into fix_color_parsing

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Dean Herbert 2018-07-17 00:25:32 +09:00 committed by GitHub
commit f4591c6d0b
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28 changed files with 448 additions and 234 deletions

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@ -31,8 +31,8 @@ namespace osu.Game.Rulesets.Osu
public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[] public override IEnumerable<KeyBinding> GetDefaultKeyBindings(int variant = 0) => new[]
{ {
new KeyBinding(InputKey.Z, OsuAction.LeftButton), new KeyBinding(InputKey.A, OsuAction.LeftButton),
new KeyBinding(InputKey.X, OsuAction.RightButton), new KeyBinding(InputKey.S, OsuAction.RightButton),
new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton), new KeyBinding(InputKey.MouseLeft, OsuAction.LeftButton),
new KeyBinding(InputKey.MouseRight, OsuAction.RightButton), new KeyBinding(InputKey.MouseRight, OsuAction.RightButton),
}; };

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@ -25,11 +25,7 @@ namespace osu.Game.Tests.Visual
Children = new[] Children = new[]
{ {
new NamedIconButton("No change", new IconButton()), new NamedIconButton("No change", new IconButton()),
new NamedIconButton("Background colours", new IconButton new NamedIconButton("Background colours", new ColouredIconButton()),
{
FlashColour = Color4.DarkGreen,
HoverColour = Color4.Green,
}),
new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }), new NamedIconButton("Full-width", new IconButton { ButtonSize = new Vector2(200, 30) }),
new NamedIconButton("Unchanging size", new IconButton(), false), new NamedIconButton("Unchanging size", new IconButton(), false),
new NamedIconButton("Icon colours", new IconButton new NamedIconButton("Icon colours", new IconButton
@ -41,6 +37,15 @@ namespace osu.Game.Tests.Visual
}; };
} }
private class ColouredIconButton : IconButton
{
public ColouredIconButton()
{
FlashColour = Color4.DarkGreen;
HoverColour = Color4.Green;
}
}
private class NamedIconButton : Container private class NamedIconButton : Container
{ {
public NamedIconButton(string name, IconButton button, bool allowSizeChange = true) public NamedIconButton(string name, IconButton button, bool allowSizeChange = true)

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@ -45,6 +45,11 @@ namespace osu.Game.Beatmaps
/// </summary> /// </summary>
public event Action<DownloadBeatmapSetRequest> BeatmapDownloadBegan; public event Action<DownloadBeatmapSetRequest> BeatmapDownloadBegan;
/// <summary>
/// Fired when a beatmap download is interrupted, due to user cancellation or other failures.
/// </summary>
public event Action<DownloadBeatmapSetRequest> BeatmapDownloadFailed;
/// <summary> /// <summary>
/// A default representation of a WorkingBeatmap to use when no beatmap is available. /// A default representation of a WorkingBeatmap to use when no beatmap is available.
/// </summary> /// </summary>
@ -92,7 +97,7 @@ namespace osu.Game.Beatmaps
// by setting the model here, we can update the noline set id below. // by setting the model here, we can update the noline set id below.
b.BeatmapSet = model; b.BeatmapSet = model;
fetchAndPopulateOnlineIDs(b); fetchAndPopulateOnlineIDs(b, model.Beatmaps);
} }
// check if a set already exists with the same online id, delete if it does. // check if a set already exists with the same online id, delete if it does.
@ -175,6 +180,8 @@ namespace osu.Game.Beatmaps
request.Failure += error => request.Failure += error =>
{ {
BeatmapDownloadFailed?.Invoke(request);
if (error is OperationCanceledException) return; if (error is OperationCanceledException) return;
downloadNotification.State = ProgressNotificationState.Cancelled; downloadNotification.State = ProgressNotificationState.Cancelled;
@ -396,9 +403,10 @@ namespace osu.Game.Beatmaps
/// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties. /// Query the API to populate mising OnlineBeatmapID / OnlineBeatmapSetID properties.
/// </summary> /// </summary>
/// <param name="beatmap">The beatmap to populate.</param> /// <param name="beatmap">The beatmap to populate.</param>
/// <param name="otherBeatmaps">The other beatmaps contained within this set.</param>
/// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param> /// <param name="force">Whether to re-query if the provided beatmap already has populated values.</param>
/// <returns>True if population was successful.</returns> /// <returns>True if population was successful.</returns>
private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, bool force = false) private bool fetchAndPopulateOnlineIDs(BeatmapInfo beatmap, IEnumerable<BeatmapInfo> otherBeatmaps, bool force = false)
{ {
if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null) if (!force && beatmap.OnlineBeatmapID != null && beatmap.BeatmapSet.OnlineBeatmapSetID != null)
return true; return true;
@ -418,6 +426,12 @@ namespace osu.Game.Beatmaps
Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database); Logger.Log($"Successfully mapped to {res.OnlineBeatmapSetID} / {res.OnlineBeatmapID}.", LoggingTarget.Database);
if (otherBeatmaps.Any(b => b.OnlineBeatmapID == res.OnlineBeatmapID))
{
Logger.Log("Another beatmap in the same set already mapped to this ID. We'll skip adding it this time.", LoggingTarget.Database);
return false;
}
beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID; beatmap.BeatmapSet.OnlineBeatmapSetID = res.OnlineBeatmapSetID;
beatmap.OnlineBeatmapID = res.OnlineBeatmapID; beatmap.OnlineBeatmapID = res.OnlineBeatmapID;
return true; return true;

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@ -5,6 +5,7 @@ using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Configuration; using osu.Framework.Configuration;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Online.API.Requests;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
@ -19,9 +20,9 @@ namespace osu.Game.Beatmaps.Drawables
private BeatmapManager beatmaps; private BeatmapManager beatmaps;
/// <summary> /// <summary>
/// Whether the associated beatmap set has been downloading (by this instance or any other instance). /// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
/// </summary> /// </summary>
public readonly BindableBool Downloaded = new BindableBool(); public readonly Bindable<DownloadStatus> DownloadState = new Bindable<DownloadStatus>();
public BeatmapSetDownloader(BeatmapSetInfo set, bool noVideo = false) public BeatmapSetDownloader(BeatmapSetInfo set, bool noVideo = false)
{ {
@ -36,10 +37,16 @@ namespace osu.Game.Beatmaps.Drawables
beatmaps.ItemAdded += setAdded; beatmaps.ItemAdded += setAdded;
beatmaps.ItemRemoved += setRemoved; beatmaps.ItemRemoved += setRemoved;
beatmaps.BeatmapDownloadBegan += downloadBegan;
beatmaps.BeatmapDownloadFailed += downloadFailed;
// initial value // initial value
if (set.OnlineBeatmapSetID != null) if (set.OnlineBeatmapSetID != null && beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any())
Downloaded.Value = beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any(); DownloadState.Value = DownloadStatus.Downloaded;
else if (beatmaps.GetExistingDownload(set) != null)
DownloadState.Value = DownloadStatus.Downloading;
else
DownloadState.Value = DownloadStatus.NotDownloaded;
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)
@ -50,6 +57,8 @@ namespace osu.Game.Beatmaps.Drawables
{ {
beatmaps.ItemAdded -= setAdded; beatmaps.ItemAdded -= setAdded;
beatmaps.ItemRemoved -= setRemoved; beatmaps.ItemRemoved -= setRemoved;
beatmaps.BeatmapDownloadBegan -= downloadBegan;
beatmaps.BeatmapDownloadFailed -= downloadFailed;
} }
} }
@ -57,28 +66,45 @@ namespace osu.Game.Beatmaps.Drawables
/// Begin downloading the associated beatmap set. /// Begin downloading the associated beatmap set.
/// </summary> /// </summary>
/// <returns>True if downloading began. False if an existing download is active or completed.</returns> /// <returns>True if downloading began. False if an existing download is active or completed.</returns>
public bool Download() public void Download()
{ {
if (Downloaded.Value) if (DownloadState.Value > DownloadStatus.NotDownloaded)
return false; return;
if (beatmaps.GetExistingDownload(set) != null)
return false;
beatmaps.Download(set, noVideo); beatmaps.Download(set, noVideo);
return true;
DownloadState.Value = DownloadStatus.Downloading;
} }
private void setAdded(BeatmapSetInfo s) private void setAdded(BeatmapSetInfo s)
{ {
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID) if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
Downloaded.Value = true; DownloadState.Value = DownloadStatus.Downloaded;
} }
private void setRemoved(BeatmapSetInfo s) private void setRemoved(BeatmapSetInfo s)
{ {
if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID) if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
Downloaded.Value = false; DownloadState.Value = DownloadStatus.NotDownloaded;
}
private void downloadBegan(DownloadBeatmapSetRequest d)
{
if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.Downloading;
}
private void downloadFailed(DownloadBeatmapSetRequest d)
{
if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
DownloadState.Value = DownloadStatus.NotDownloaded;
}
public enum DownloadStatus
{
NotDownloaded,
Downloading,
Downloaded,
} }
} }
} }

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@ -9,14 +9,14 @@ using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
public class DifficultyColouredContainer : Container, IHasAccentColour public abstract class DifficultyColouredContainer : Container, IHasAccentColour
{ {
public Color4 AccentColour { get; set; } public Color4 AccentColour { get; set; }
private readonly BeatmapInfo beatmap; private readonly BeatmapInfo beatmap;
private OsuColour palette; private OsuColour palette;
public DifficultyColouredContainer(BeatmapInfo beatmap) protected DifficultyColouredContainer(BeatmapInfo beatmap)
{ {
this.beatmap = beatmap; this.beatmap = beatmap;
} }

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@ -3,10 +3,14 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.Containers;
using OpenTK; using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Beatmaps.Drawables namespace osu.Game.Beatmaps.Drawables
{ {
@ -14,7 +18,8 @@ namespace osu.Game.Beatmaps.Drawables
{ {
private readonly BeatmapInfo beatmap; private readonly BeatmapInfo beatmap;
public DifficultyIcon(BeatmapInfo beatmap) : base(beatmap) public DifficultyIcon(BeatmapInfo beatmap)
: base(beatmap)
{ {
if (beatmap == null) if (beatmap == null)
throw new ArgumentNullException(nameof(beatmap)); throw new ArgumentNullException(nameof(beatmap));
@ -28,16 +33,29 @@ namespace osu.Game.Beatmaps.Drawables
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new SpriteIcon new CircularContainer
{ {
RelativeSizeAxes = Axes.Both,
Scale = new Vector2(0.84f),
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, Masking = true,
Colour = AccentColour, EdgeEffect = new EdgeEffectParameters
Icon = FontAwesome.fa_circle {
Colour = Color4.Black.Opacity(0.08f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = AccentColour,
},
}, },
new ConstrainedIconContainer new ConstrainedIconContainer
{ {
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
// the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment) // the null coalesce here is only present to make unit tests work (ruleset dlls aren't copied correctly for testing at the moment)
Icon = beatmap.Ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o } Icon = beatmap.Ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.fa_question_circle_o }

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@ -22,8 +22,11 @@ namespace osu.Game.Graphics.Containers
protected virtual bool PlaySamplesOnStateChange => true; protected virtual bool PlaySamplesOnStateChange => true;
protected override bool BlockPassThroughKeyboard => true;
private PreviewTrackManager previewTrackManager; private PreviewTrackManager previewTrackManager;
protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All); protected readonly Bindable<OverlayActivation> OverlayActivationMode = new Bindable<OverlayActivation>(OverlayActivation.All);
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
@ -69,10 +72,13 @@ namespace osu.Game.Graphics.Containers
public virtual bool OnPressed(GlobalAction action) public virtual bool OnPressed(GlobalAction action)
{ {
if (action == GlobalAction.Back) switch (action)
{ {
State = Visibility.Hidden; case GlobalAction.Back:
return true; State = Visibility.Hidden;
return true;
case GlobalAction.Select:
return true;
} }
return false; return false;

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@ -3,31 +3,17 @@
using OpenTK; using OpenTK;
using OpenTK.Graphics; using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Game.Graphics.Containers;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
{ {
public class IconButton : OsuClickableContainer public class IconButton : OsuAnimatedButton
{ {
public const float BUTTON_SIZE = 30; public const float BUTTON_SIZE = 30;
private Color4? flashColour;
/// <summary>
/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
/// </summary>
public Color4 FlashColour
{
get { return flashColour ?? Color4.White; }
set { flashColour = value; }
}
private Color4? iconColour; private Color4? iconColour;
/// <summary> /// <summary>
/// The icon colour. This does not affect <see cref="IconButton.Colour"/>. /// The icon colour. This does not affect <see cref="IconButton.Colour"/>.
/// </summary> /// </summary>
@ -42,6 +28,7 @@ namespace osu.Game.Graphics.UserInterface
} }
private Color4? iconHoverColour; private Color4? iconHoverColour;
/// <summary> /// <summary>
/// The icon colour while the <see cref="IconButton"/> is hovered. /// The icon colour while the <see cref="IconButton"/> is hovered.
/// </summary> /// </summary>
@ -51,20 +38,6 @@ namespace osu.Game.Graphics.UserInterface
set { iconHoverColour = value; } set { iconHoverColour = value; }
} }
private Color4? hoverColour;
/// <summary>
/// The background colour of the <see cref="IconButton"/> while it is hovered.
/// </summary>
public Color4 HoverColour
{
get { return hoverColour ?? Color4.White; }
set
{
hoverColour = value;
hover.Colour = value;
}
}
/// <summary> /// <summary>
/// The icon. /// The icon.
/// </summary> /// </summary>
@ -88,93 +61,39 @@ namespace osu.Game.Graphics.UserInterface
/// </summary> /// </summary>
public Vector2 ButtonSize public Vector2 ButtonSize
{ {
get { return content.Size; } get => Content.Size;
set { content.Size = value; } set
{
Content.RelativeSizeAxes = Axes.None;
Content.Size = value;
}
} }
private readonly Container content;
private readonly SpriteIcon icon; private readonly SpriteIcon icon;
private readonly Box hover;
public IconButton() public IconButton()
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
ButtonSize = new Vector2(BUTTON_SIZE);
Children = new Drawable[] Add(icon = new SpriteIcon
{ {
content = new Container Origin = Anchor.Centre,
{ Anchor = Anchor.Centre,
Origin = Anchor.Centre, Size = new Vector2(18),
Anchor = Anchor.Centre, });
Size = new Vector2(BUTTON_SIZE),
CornerRadius = 5,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
},
icon = new SpriteIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(18),
}
}
}
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
if (hoverColour == null)
HoverColour = colours.Yellow.Opacity(0.6f);
if (flashColour == null)
FlashColour = colours.Yellow;
Enabled.ValueChanged += enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint);
} }
protected override bool OnHover(InputState state) protected override bool OnHover(InputState state)
{ {
hover.FadeIn(500, Easing.OutQuint);
icon.FadeColour(IconHoverColour, 500, Easing.OutQuint); icon.FadeColour(IconHoverColour, 500, Easing.OutQuint);
return base.OnHover(state); return base.OnHover(state);
} }
protected override void OnHoverLost(InputState state) protected override void OnHoverLost(InputState state)
{ {
hover.FadeOut(500, Easing.OutQuint);
icon.FadeColour(IconColour, 500, Easing.OutQuint); icon.FadeColour(IconColour, 500, Easing.OutQuint);
base.OnHoverLost(state); base.OnHoverLost(state);
} }
protected override bool OnClick(InputState state)
{
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
} }
} }

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@ -0,0 +1,109 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Graphics.Containers;
using OpenTK.Graphics;
namespace osu.Game.Graphics.UserInterface
{
/// <summary>
/// Highlight on hover, bounce on click.
/// </summary>
public class OsuAnimatedButton : OsuClickableContainer
{
/// <summary>
/// The colour that should be flashed when the <see cref="IconButton"/> is clicked.
/// </summary>
protected Color4 FlashColour = Color4.White.Opacity(0.3f);
private Color4 hoverColour = Color4.White.Opacity(0.1f);
/// <summary>
/// The background colour of the <see cref="IconButton"/> while it is hovered.
/// </summary>
protected Color4 HoverColour
{
get => hoverColour;
set
{
hoverColour = value;
hover.Colour = value;
}
}
protected override Container<Drawable> Content => content;
private readonly Container content;
private readonly Box hover;
public OsuAnimatedButton()
{
base.Content.Add(content = new Container
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
CornerRadius = 5,
Masking = true,
EdgeEffect = new EdgeEffectParameters
{
Colour = Color4.Black.Opacity(0.04f),
Type = EdgeEffectType.Shadow,
Radius = 5,
},
Children = new Drawable[]
{
hover = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = HoverColour,
Blending = BlendingMode.Additive,
Alpha = 0,
},
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Enabled.BindValueChanged(enabled => this.FadeColour(enabled ? Color4.White : colours.Gray9, 200, Easing.OutQuint), true);
}
protected override bool OnHover(InputState state)
{
hover.FadeIn(500, Easing.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(InputState state)
{
hover.FadeOut(500, Easing.OutQuint);
base.OnHoverLost(state);
}
protected override bool OnClick(InputState state)
{
hover.FlashColour(FlashColour, 800, Easing.OutQuint);
return base.OnClick(state);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Content.ScaleTo(0.75f, 2000, Easing.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Content.ScaleTo(1, 1000, Easing.OutElastic);
return base.OnMouseUp(state, args);
}
}
}

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@ -8,7 +8,6 @@ namespace osu.Game.Migrations
protected override void Up(MigrationBuilder migrationBuilder) protected override void Up(MigrationBuilder migrationBuilder)
{ {
migrationBuilder.Sql("DELETE FROM KeyBinding WHERE RulesetID = 1"); migrationBuilder.Sql("DELETE FROM KeyBinding WHERE RulesetID = 1");
Logger.Log("osu!taiko bindings have been reset due to new defaults", LoggingTarget.Runtime, LogLevel.Important);
} }
protected override void Down(MigrationBuilder migrationBuilder) protected override void Down(MigrationBuilder migrationBuilder)

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@ -19,6 +19,7 @@ using System.Linq;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Framework.Platform; using osu.Framework.Platform;
@ -322,24 +323,6 @@ namespace osu.Game
dependencies.Cache(notifications); dependencies.Cache(notifications);
dependencies.Cache(dialogOverlay); dependencies.Cache(dialogOverlay);
// ensure only one of these overlays are open at once.
var singleDisplayOverlays = new OverlayContainer[] { chat, social, direct };
overlays.AddRange(singleDisplayOverlays);
foreach (var overlay in singleDisplayOverlays)
{
overlay.StateChanged += state =>
{
if (state == Visibility.Hidden) return;
foreach (var c in singleDisplayOverlays)
{
if (c == overlay) continue;
c.State = Visibility.Hidden;
}
};
}
var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications }; var singleDisplaySideOverlays = new OverlayContainer[] { settings, notifications };
overlays.AddRange(singleDisplaySideOverlays); overlays.AddRange(singleDisplaySideOverlays);
@ -348,12 +331,7 @@ namespace osu.Game
overlay.StateChanged += state => overlay.StateChanged += state =>
{ {
if (state == Visibility.Hidden) return; if (state == Visibility.Hidden) return;
singleDisplaySideOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
foreach (var c in singleDisplaySideOverlays)
{
if (c == overlay) continue;
c.State = Visibility.Hidden;
}
}; };
} }
@ -366,12 +344,24 @@ namespace osu.Game
overlay.StateChanged += state => overlay.StateChanged += state =>
{ {
if (state == Visibility.Hidden) return; if (state == Visibility.Hidden) return;
informationalOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
};
}
foreach (var c in informationalOverlays) // ensure only one of these overlays are open at once.
{ var singleDisplayOverlays = new OverlayContainer[] { chat, social, direct };
if (c == overlay) continue; overlays.AddRange(singleDisplayOverlays);
c.State = Visibility.Hidden;
} foreach (var overlay in singleDisplayOverlays)
{
overlay.StateChanged += state =>
{
// informational overlays should be dismissed on a show or hide of a full overlay.
informationalOverlays.ForEach(o => o.Hide());
if (state == Visibility.Hidden) return;
singleDisplayOverlays.Where(o => o != overlay).ForEach(o => o.Hide());
}; };
} }

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@ -61,20 +61,23 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
Action = () => Action = () =>
{ {
if (!downloader.Download()) if (downloader.DownloadState.Value == BeatmapSetDownloader.DownloadStatus.Downloading)
{ {
Content.MoveToX(-5, 50, Easing.OutSine).Then() Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then() .MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then() .MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine); .MoveToX(0, 50, Easing.InSine);
return;
} }
downloader.Download();
}; };
downloader.Downloaded.ValueChanged += d => downloader.DownloadState.ValueChanged += d =>
{ {
if (d) if (d == BeatmapSetDownloader.DownloadStatus.Downloaded)
this.FadeOut(200); this.FadeOut(200);
else else if (d == BeatmapSetDownloader.DownloadStatus.NotDownloaded)
this.FadeIn(200); this.FadeIn(200);
}; };
} }

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@ -168,11 +168,10 @@ namespace osu.Game.Overlays.Direct
}, },
new DownloadButton(SetInfo) new DownloadButton(SetInfo)
{ {
Size = new Vector2(30), Size = new Vector2(50, 30),
Margin = new MarginPadding(horizontal_padding), Margin = new MarginPadding(horizontal_padding),
Anchor = Anchor.CentreRight, Anchor = Anchor.TopRight,
Origin = Anchor.CentreRight, Origin = Anchor.TopRight,
Colour = colours.Gray5,
}, },
}, },
}, },

View File

@ -120,8 +120,8 @@ namespace osu.Game.Overlays.Direct
Alpha = 0, Alpha = 0,
Child = new DownloadButton(SetInfo) Child = new DownloadButton(SetInfo)
{ {
Size = new Vector2(height - vertical_padding * 2), Size = new Vector2(height - vertical_padding * 3),
Margin = new MarginPadding { Left = vertical_padding }, Margin = new MarginPadding { Left = vertical_padding, Right = vertical_padding },
}, },
}, },
new FillFlowContainer new FillFlowContainer

View File

@ -99,6 +99,7 @@ namespace osu.Game.Overlays.Direct
attachDownload(downloadRequest); attachDownload(downloadRequest);
beatmaps.BeatmapDownloadBegan += attachDownload; beatmaps.BeatmapDownloadBegan += attachDownload;
beatmaps.ItemAdded += setAdded;
} }
public override bool DisposeOnDeathRemoval => true; public override bool DisposeOnDeathRemoval => true;
@ -107,6 +108,7 @@ namespace osu.Game.Overlays.Direct
{ {
base.Dispose(isDisposing); base.Dispose(isDisposing);
beatmaps.BeatmapDownloadBegan -= attachDownload; beatmaps.BeatmapDownloadBegan -= attachDownload;
beatmaps.ItemAdded -= setAdded;
} }
protected override void Update() protected override void Update()
@ -171,6 +173,12 @@ namespace osu.Game.Overlays.Direct
}; };
} }
private void setAdded(BeatmapSetInfo s)
{
if (s.OnlineBeatmapSetID == SetInfo.OnlineBeatmapSetID)
progressBar.FadeOut(500);
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
base.LoadComplete(); base.LoadComplete();

View File

@ -1,76 +1,109 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables; using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface;
using OpenTK; using OpenTK;
namespace osu.Game.Overlays.Direct namespace osu.Game.Overlays.Direct
{ {
public class DownloadButton : OsuClickableContainer public class DownloadButton : OsuAnimatedButton
{ {
private readonly SpriteIcon icon; private readonly SpriteIcon icon;
private readonly SpriteIcon checkmark;
private readonly BeatmapSetDownloader downloader;
private readonly Box background;
private OsuColour colours;
public DownloadButton(BeatmapSetInfo set, bool noVideo = false) public DownloadButton(BeatmapSetInfo set, bool noVideo = false)
{ {
BeatmapSetDownloader downloader; AddRange(new Drawable[]
Children = new Drawable[]
{ {
downloader = new BeatmapSetDownloader(set, noVideo), downloader = new BeatmapSetDownloader(set, noVideo),
background = new Box
{
RelativeSizeAxes = Axes.Both,
Depth = float.MaxValue
},
icon = new SpriteIcon icon = new SpriteIcon
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Size = new Vector2(30), Size = new Vector2(13),
Icon = FontAwesome.fa_osu_chevron_down_o, Icon = FontAwesome.fa_download,
}, },
}; checkmark = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
X = 8,
Size = Vector2.Zero,
Icon = FontAwesome.fa_check,
}
});
Action = () => Action = () =>
{ {
if (!downloader.Download()) if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloading)
{ {
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
Content.MoveToX(-5, 50, Easing.OutSine).Then() Content.MoveToX(-5, 50, Easing.OutSine).Then()
.MoveToX(5, 100, Easing.InOutSine).Then() .MoveToX(5, 100, Easing.InOutSine).Then()
.MoveToX(-5, 100, Easing.InOutSine).Then() .MoveToX(-5, 100, Easing.InOutSine).Then()
.MoveToX(0, 50, Easing.InSine); .MoveToX(0, 50, Easing.InSine);
} }
}; else if (downloader.DownloadState == BeatmapSetDownloader.DownloadStatus.Downloaded)
{
downloader.Downloaded.ValueChanged += d => // TODO: Jump to song select with this set when the capability is implemented
{ }
if (d)
this.FadeOut(200);
else else
this.FadeIn(200); {
downloader.Download();
}
}; };
} }
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) protected override void LoadComplete()
{ {
icon.ScaleTo(0.9f, 1000, Easing.Out); base.LoadComplete();
return base.OnMouseDown(state, args); downloader.DownloadState.BindValueChanged(updateState, true);
FinishTransforms(true);
} }
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) [BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours)
{ {
icon.ScaleTo(1f, 500, Easing.OutElastic); this.colours = colours;
return base.OnMouseUp(state, args);
} }
protected override bool OnHover(InputState state) private void updateState(BeatmapSetDownloader.DownloadStatus state)
{ {
icon.ScaleTo(1.1f, 500, Easing.OutElastic); switch (state)
return base.OnHover(state); {
} case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
protected override void OnHoverLost(InputState state) case BeatmapSetDownloader.DownloadStatus.Downloading:
{ background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
icon.ScaleTo(1f, 500, Easing.OutElastic); icon.MoveToX(0, 500, Easing.InOutExpo);
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
break;
case BeatmapSetDownloader.DownloadStatus.Downloaded:
background.FadeColour(colours.Green, 500, Easing.InOutExpo);
icon.MoveToX(-8, 500, Easing.InOutExpo);
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
break;
}
} }
} }
} }

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@ -142,14 +142,14 @@ namespace osu.Game.Overlays
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Children = new[] Children = new[]
{ {
prevButton = new IconButton prevButton = new MusicIconButton
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Action = prev, Action = prev,
Icon = FontAwesome.fa_step_backward, Icon = FontAwesome.fa_step_backward,
}, },
playButton = new IconButton playButton = new MusicIconButton
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -158,7 +158,7 @@ namespace osu.Game.Overlays
Action = play, Action = play,
Icon = FontAwesome.fa_play_circle_o, Icon = FontAwesome.fa_play_circle_o,
}, },
nextButton = new IconButton nextButton = new MusicIconButton
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -167,7 +167,7 @@ namespace osu.Game.Overlays
}, },
} }
}, },
playlistButton = new IconButton playlistButton = new MusicIconButton
{ {
Origin = Anchor.Centre, Origin = Anchor.Centre,
Anchor = Anchor.CentreRight, Anchor = Anchor.CentreRight,
@ -405,6 +405,16 @@ namespace osu.Game.Overlays
Prev Prev
} }
private class MusicIconButton : IconButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
HoverColour = colours.YellowDark.Opacity(0.6f);
FlashColour = colours.Yellow;
}
}
private class Background : BufferedContainer private class Background : BufferedContainer
{ {
private readonly Sprite sprite; private readonly Sprite sprite;

View File

@ -158,6 +158,13 @@ namespace osu.Game.Overlays.Profile
} }
} }
}, },
new Box // this is a temporary workaround for incorrect masking behaviour of FillMode.Fill used in UserCoverBackground (see https://github.com/ppy/osu-framework/issues/1675)
{
RelativeSizeAxes = Axes.X,
Height = 1,
Y = cover_height,
Colour = OsuColour.Gray(34),
},
infoTextLeft = new LinkFlowContainer(t => t.TextSize = 14) infoTextLeft = new LinkFlowContainer(t => t.TextSize = 14)
{ {
X = UserProfileOverlay.CONTENT_X_MARGIN, X = UserProfileOverlay.CONTENT_X_MARGIN,

View File

@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{ {
LabelText = "Audio Offset", LabelText = "Audio Offset",
Bindable = config.GetBindable<double>(OsuSetting.AudioOffset), Bindable = config.GetBindable<double>(OsuSetting.AudioOffset),
KeyboardStep = 100f KeyboardStep = 1f
}, },
new SettingsButton new SettingsButton
{ {

View File

@ -17,10 +17,10 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.1f }, new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Master (Window Inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.1f }, new SettingsSlider<double> { LabelText = "Master (Window Inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.1f }, new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f },
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.1f }, new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f },
}; };
} }
} }

View File

@ -21,13 +21,13 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{ {
LabelText = "Background dim", LabelText = "Background dim",
Bindable = config.GetBindable<double>(OsuSetting.DimLevel), Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
KeyboardStep = 0.1f KeyboardStep = 0.01f
}, },
new SettingsSlider<double> new SettingsSlider<double>
{ {
LabelText = "Background blur", LabelText = "Background blur",
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel), Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
KeyboardStep = 0.1f KeyboardStep = 0.01f
}, },
new SettingsCheckbox new SettingsCheckbox
{ {

View File

@ -31,13 +31,13 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
{ {
LabelText = "Display beatmaps from", LabelText = "Display beatmaps from",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum), Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMinimum),
KeyboardStep = 1f KeyboardStep = 0.1f
}, },
new SettingsSlider<double, StarSlider> new SettingsSlider<double, StarSlider>
{ {
LabelText = "up to", LabelText = "up to",
Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum), Bindable = config.GetBindable<double>(OsuSetting.DisplayStarsMaximum),
KeyboardStep = 1f KeyboardStep = 0.1f
}, },
new SettingsEnumDropdown<RandomSelectAlgorithm> new SettingsEnumDropdown<RandomSelectAlgorithm>
{ {

View File

@ -50,13 +50,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
{ {
LabelText = "Horizontal position", LabelText = "Horizontal position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX), Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX),
KeyboardStep = 0.1f KeyboardStep = 0.01f
}, },
new SettingsSlider<double> new SettingsSlider<double>
{ {
LabelText = "Vertical position", LabelText = "Vertical position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY), Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY),
KeyboardStep = 0.1f KeyboardStep = 0.01f
}, },
} }
}, },

View File

@ -36,13 +36,13 @@ namespace osu.Game.Overlays.Settings.Sections
{ {
LabelText = "Menu cursor size", LabelText = "Menu cursor size",
Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize), Bindable = config.GetBindable<double>(OsuSetting.MenuCursorSize),
KeyboardStep = 0.1f KeyboardStep = 0.01f
}, },
new SettingsSlider<double, SizeSlider> new SettingsSlider<double, SizeSlider>
{ {
LabelText = "Gameplay cursor size", LabelText = "Gameplay cursor size",
Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize), Bindable = config.GetBindable<double>(OsuSetting.GameplayCursorSize),
KeyboardStep = 0.1f KeyboardStep = 0.01f
}, },
new SettingsCheckbox new SettingsCheckbox
{ {

View File

@ -27,16 +27,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
public TimelineButton() public TimelineButton()
{ {
InternalChild = button = new IconButton InternalChild = button = new TimelineIconButton { Action = () => Action?.Invoke() };
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
IconColour = OsuColour.Gray(0.35f),
IconHoverColour = Color4.White,
HoverColour = OsuColour.Gray(0.25f),
FlashColour = OsuColour.Gray(0.5f),
Action = () => Action?.Invoke()
};
button.Enabled.BindTo(Enabled); button.Enabled.BindTo(Enabled);
Width = button.ButtonSize.X; Width = button.ButtonSize.X;
@ -48,5 +39,18 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
button.ButtonSize = new Vector2(button.ButtonSize.X, DrawHeight); button.ButtonSize = new Vector2(button.ButtonSize.X, DrawHeight);
} }
private class TimelineIconButton : IconButton
{
public TimelineIconButton()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
IconColour = OsuColour.Gray(0.35f);
IconHoverColour = Color4.White;
HoverColour = OsuColour.Gray(0.25f);
FlashColour = OsuColour.Gray(0.5f);
}
}
} }
} }

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@ -169,7 +169,7 @@ namespace osu.Game.Screens.Play
OnPause = () => OnPause = () =>
{ {
pauseContainer.Retries = RestartCount; pauseContainer.Retries = RestartCount;
hudOverlay.KeyCounter.IsCounting = pauseContainer.IsPaused; hudOverlay.KeyCounter.IsCounting = !pauseContainer.IsPaused;
}, },
OnResume = () => hudOverlay.KeyCounter.IsCounting = true, OnResume = () => hudOverlay.KeyCounter.IsCounting = true,
Children = new[] Children = new[]
@ -219,9 +219,7 @@ namespace osu.Game.Screens.Play
{ {
if (!IsCurrentScreen) return; if (!IsCurrentScreen) return;
//we want to hide the hitrenderer immediately (looks better). pauseContainer.Hide();
//we may be able to remove this once the mouse cursor trail is improved.
RulesetContainer?.Hide();
Restart(); Restart();
}, },
} }

View File

@ -0,0 +1,69 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
namespace osu.Game.Storyboards.Drawables
{
public class DrawableStoryboardSample : Component
{
/// <summary>
/// The amount of time allowable beyond the start time of the sample, for the sample to start.
/// </summary>
private const double allowable_late_start = 100;
private readonly StoryboardSample sample;
private SampleChannel channel;
public override bool RemoveWhenNotAlive => false;
public DrawableStoryboardSample(StoryboardSample sample)
{
this.sample = sample;
LifetimeStart = sample.Time;
}
[BackgroundDependencyLoader]
private void load(IBindableBeatmap beatmap)
{
// Try first with the full name, then attempt with no path
channel = beatmap.Value.Skin.GetSample(sample.Path) ?? beatmap.Value.Skin.GetSample(Path.ChangeExtension(sample.Path, null));
if (channel != null)
channel.Volume.Value = sample.Volume / 100;
}
protected override void Update()
{
base.Update();
// TODO: this logic will need to be consolidated with other game samples like hitsounds.
if (Time.Current < sample.Time)
{
// We've rewound before the start time of the sample
channel?.Stop();
// In the case that the user fast-forwards to a point far beyond the start time of the sample,
// we want to be able to fall into the if-conditional below (therefore we must not have a life time end)
LifetimeStart = sample.Time;
LifetimeEnd = double.MaxValue;
}
else if (Time.Current - Time.Elapsed < sample.Time)
{
// We've passed the start time of the sample. We only play the sample if we're within an allowable range
// from the sample's start, to reduce layering if we've been fast-forwarded far into the future
if (Time.Current - sample.Time < allowable_late_start)
channel?.Play();
// In the case that the user rewinds to a point far behind the start time of the sample,
// we want to be able to fall into the if-conditional above (therefore we must not have a life time start)
LifetimeStart = double.MinValue;
LifetimeEnd = sample.Time;
}
}
}
}

View File

@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics; using osu.Framework.Graphics;
using System; using osu.Game.Storyboards.Drawables;
namespace osu.Game.Storyboards namespace osu.Game.Storyboards
{ {
public class StoryboardSample : IStoryboardElement public class StoryboardSample : IStoryboardElement
{ {
public string Path { get; set; } public string Path { get; set; }
public bool IsDrawable => false; public bool IsDrawable => true;
public double Time; public double Time;
public float Volume; public float Volume;
@ -21,9 +21,6 @@ namespace osu.Game.Storyboards
Volume = volume; Volume = volume;
} }
public Drawable CreateDrawable() public Drawable CreateDrawable() => new DrawableStoryboardSample(this);
{
throw new InvalidOperationException();
}
} }
} }