Make osu! compile with framework changes

This commit is contained in:
smoogipoo
2017-11-16 14:51:31 +09:00
parent f6bdfa9876
commit f461f03b08
11 changed files with 12 additions and 18 deletions

View File

@ -100,7 +100,7 @@ namespace osu.Desktop
{
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
// desktopWindow.Icon = new Icon(Assembly.GetExecutingAssembly().GetManifestResourceStream(GetType(), "lazer.ico"));
desktopWindow.Title = Name;
desktopWindow.FileDrop += fileDrop;
@ -109,7 +109,7 @@ namespace osu.Desktop
private void fileDrop(object sender, FileDropEventArgs e)
{
var filePaths = new [] { e.FileName };
var filePaths = new[] { e.FileName };
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
Task.Factory.StartNew(() => BeatmapManager.Import(filePaths), TaskCreationOptions.LongRunning);