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Merge branch 'master' into fix-loading-screen-depth
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@ -17,6 +17,7 @@ using osu.Game.Online.Rooms;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.OnlinePlay.Match.Components;
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namespace osu.Game.Screens.OnlinePlay.Match
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{
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@ -250,5 +251,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
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private class UserModSelectOverlay : LocalPlayerModSelectOverlay
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{
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}
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public class UserModSelectButton : PurpleTriangleButton
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{
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}
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}
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}
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@ -176,7 +176,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
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Spacing = new Vector2(10, 0),
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Children = new Drawable[]
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{
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new PurpleTriangleButton
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new UserModSelectButton
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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@ -163,7 +163,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
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Spacing = new Vector2(10, 0),
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Children = new Drawable[]
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{
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new PurpleTriangleButton
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new UserModSelectButton
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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