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Add judgements to catch
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@ -2,14 +2,14 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Skinning;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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if (CheckPosition == null) return;
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if (timeOffset >= 0)
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AddJudgement(new Judgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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AddJudgement(new CatchJudgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
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}
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protected override void SkinChanged(ISkinSource skin, bool allowFallback)
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