Add judgements to catch

This commit is contained in:
clayton
2018-06-09 17:38:17 -07:00
parent d5e42a8daa
commit f486bcfee1
12 changed files with 194 additions and 14 deletions

View File

@ -2,14 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using osu.Game.Rulesets.Scoring;
using osu.Game.Skinning;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Objects.Drawable
{
@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
if (CheckPosition == null) return;
if (timeOffset >= 0)
AddJudgement(new Judgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
AddJudgement(new CatchJudgement { Result = CheckPosition.Invoke(HitObject) ? HitResult.Perfect : HitResult.Miss });
}
protected override void SkinChanged(ISkinSource skin, bool allowFallback)