mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Add/use IHitObjectContainer interface instead of IEnumerables
This commit is contained in:
@ -17,19 +17,10 @@ using osu.Game.Rulesets.Objects.Drawables;
|
||||
|
||||
namespace osu.Game.Rulesets.UI
|
||||
{
|
||||
public class HitObjectContainer : LifetimeManagementContainer
|
||||
public class HitObjectContainer : LifetimeManagementContainer, IHitObjectContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// All currently in-use <see cref="DrawableHitObject"/>s.
|
||||
/// </summary>
|
||||
public IEnumerable<DrawableHitObject> Objects => InternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
||||
|
||||
/// <summary>
|
||||
/// All currently in-use <see cref="DrawableHitObject"/>s that are alive.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// If this <see cref="HitObjectContainer"/> uses pooled objects, this is equivalent to <see cref="Objects"/>.
|
||||
/// </remarks>
|
||||
public IEnumerable<DrawableHitObject> AliveObjects => AliveInternalChildren.Cast<DrawableHitObject>().OrderBy(h => h.HitObject.StartTime);
|
||||
|
||||
/// <summary>
|
||||
|
Reference in New Issue
Block a user