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Fix dragging tournament ladder too far causing it to disappear
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@ -22,6 +22,8 @@ namespace osu.Game.Tournament.Screens.Ladder
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protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
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protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
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public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
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protected override void OnDrag(DragEvent e)
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protected override void OnDrag(DragEvent e)
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{
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{
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this.MoveTo(target += e.Delta, 1000, Easing.OutQuint);
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this.MoveTo(target += e.Delta, 1000, Easing.OutQuint);
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