diff --git a/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs b/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs index 69b81d6d5c..1b5d576c1e 100644 --- a/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs +++ b/osu.Game.Rulesets.Mania/UI/DefaultHitExplosion.cs @@ -21,8 +21,6 @@ namespace osu.Game.Rulesets.Mania.UI { private const float default_large_faint_size = 0.8f; - public override bool RemoveWhenNotAlive => true; - [Resolved] private Column column { get; set; } diff --git a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs index aad9f53b93..bef9279bac 100644 --- a/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs +++ b/osu.Game.Rulesets.Taiko/Skinning/Legacy/LegacyHitExplosion.cs @@ -13,8 +13,6 @@ namespace osu.Game.Rulesets.Taiko.Skinning.Legacy { public class LegacyHitExplosion : CompositeDrawable, IAnimatableHitExplosion { - public override bool RemoveWhenNotAlive => false; - private readonly Drawable sprite; [CanBeNull]