mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
This commit is contained in:
@ -265,7 +265,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
case Section.General:
|
||||
handleGeneral(beatmap, key, val);
|
||||
parser = Ruleset.GetRuleset(beatmap.BeatmapInfo.Mode).CreateHitObjectParser();
|
||||
parser = new LegacyHitObjectParser();
|
||||
break;
|
||||
case Section.Editor:
|
||||
handleEditor(beatmap, key, val);
|
||||
|
Reference in New Issue
Block a user