mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Fix too many ticks being displayed on beatmaps with multiple timing sections
Closes https://github.com/ppy/osu/issues/7681.
This commit is contained in:
@ -44,7 +44,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||
for (var i = 0; i < beatmap.ControlPointInfo.TimingPoints.Count; i++)
|
||||
{
|
||||
var point = beatmap.ControlPointInfo.TimingPoints[i];
|
||||
var until = beatmap.ControlPointInfo.TimingPoints.Count < i + 1 ? beatmap.ControlPointInfo.TimingPoints[i + 1].Time : working.Value.Track.Length;
|
||||
var until = beatmap.ControlPointInfo.TimingPoints.Count > i + 1 ? beatmap.ControlPointInfo.TimingPoints[i + 1].Time : working.Value.Track.Length;
|
||||
|
||||
int beat = 0;
|
||||
|
||||
|
Reference in New Issue
Block a user